Tình hình lâu ngày chẳng động C++ nên build cứ gặp lỗi
Mong các bác trong clb giúp build cái này với :
PHP Code:
// #############################
// ## Create By [CzF]Leo123
// ## MiniMap.cpp
// ## Street-Mu DLL              
// ## For: Street-Mu Server    
// ## Version: 1.0
// ## www.Street-Mu.com

int IsMiniMap;
int LastMapInUse=-1;

class 
MiniMap
{
public:
    static 
void Init()
    {
        
// Create easy control :D
       
_asm
        
{
            
Mov Eax,0049CC90H
            Mov Byte Ptr Ds
:[Eax],0xFF
            Mov Byte Ptr Ds
:[Eax+1],0x25
            Mov Byte Ptr Ds
:[Eax+2],0x9D
            Mov Byte Ptr Ds
:[Eax+3],0x4F
            Mov Byte Ptr Ds
:[Eax+4],0x75
            Mov Byte Ptr Ds
:[Eax+5],0x00
        
}
    }
    static 
int LoadMap()
    {
        
int map functions::manual_functions::GetMap();
        
char FullMapName[200];
        
sprintf(FullMapName,"World%d\\map1.jpg",map+1);
        
LoadImageJgpForMap(FullMapName,0x780);
        
functions::local_functions::StdOut("lodeded %s map with id %d \n",functions::local_functions::GetMapName(map),map);
        return 
map;
    }
    static 
void LoadImageJgpForMap(charImagePatch,DWORD PrintCode)
            {
                
_asm
                
{
                    
Mov Edi,Main_LoadImageOzt
                    Push 0x1
                    Push 0x00
                    Push 0x2900
                    Push 0x2601
                    Push PrintCode
                   Push ImagePatch
                    Call Edi
                   Add Esp
0x18
                
}
      }
    static 
int MapCheckerCore(int map)
    {
       switch(
map)
       {
        case 
0:
            if(
IsMiniMap == 1)
            {
                if(
LastMapInUse != 0)
                {
                    
LastMapInUse LoadMap();
                }
                return 
1;
            }
            break;
        case 
1:
            if(
IsMiniMap == 1)
            {
                if(
LastMapInUse != 1)
                {
                    
LastMapInUse LoadMap();
                }
                return 
1;
            }
            break;
        case 
2:
            if(
IsMiniMap == 1)
            {
                if(
LastMapInUse != 2)
                {
                    
LastMapInUse LoadMap();
                }
                return 
1;
            }
            break;
        case 
3:
            if(
IsMiniMap == 1)
            {
                if(
LastMapInUse != 3)
                {
                    
LastMapInUse LoadMap();
                }
                return 
1;
            }
            break;
            case 
4:
            if(
IsMiniMap == 1)
            {
                if(
LastMapInUse != 4)
                {
                    
LastMapInUse LoadMap();
                }
                return 
1;
            }
            break;
            case 
6:
            if(
IsMiniMap == 1)
            {
                if(
LastMapInUse != 6)
                {
                    
LastMapInUse LoadMap();
                }
                return 
1;
    }
            break;
            case 
7:
            if(
IsMiniMap == 1)
            {
                if(
LastMapInUse != 7)
                {
                    
LastMapInUse LoadMap();
                }
                return 
1;
    }
            break;
            case 
8:
            if(
IsMiniMap == 1)
            {
                if(
LastMapInUse != 8)
                {
                    
LastMapInUse LoadMap();
                }
                return 
1;
    }
            break;
            case 
10:
            if(
IsMiniMap == 1)
            {
                if(
LastMapInUse != 10)
                {
                    
LastMapInUse LoadMap();
                }
                return 
1;
            }
            break;
            case 
24:
            if(
IsMiniMap == 1)
            {
                if(
LastMapInUse != 24)
                {
                    
LastMapInUse LoadMap();
                }
                return 
1;
            }
            break;
            case 
30:// VallryOfLoren
            
LastMapInUse 30;
            return 
1;
            case 
31:
            if(
IsMiniMap == 1)
            {
                if(
LastMapInUse != 31)
                {
                    
LastMapInUse LoadMap();
                }
                return 
1;
            }
            break;
            case 
33:
            if(
IsMiniMap == 1)
            {
                if(
LastMapInUse != 33)
                {
                    
LastMapInUse LoadMap();
                }
                return 
1;
            }
            break;
            case 
34:
            if(
IsMiniMap == 1)
            {
                if(
LastMapInUse != 34)
                {
                    
LastMapInUse LoadMap();
                }
                return 
1;
            }
            break;
            case 
37:
            if(
IsMiniMap == 1)
            {
                if(
LastMapInUse != 37)
                {
                    
LastMapInUse LoadMap();
                }
                return 
1;
            }
            break;
            case 
38:
            if(
IsMiniMap == 1)
            {
                if(
LastMapInUse != 38)
                {
                    
LastMapInUse LoadMap();
                }
                return 
1;
            }
            break;
            }
        return 
0;
    }
}; 
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