[KT] Cần các pro giúp fix dame Võ Đang Khí !
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  1. #1
    Thành Viên
    Ngày tham gia
    Apr 2012
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    Cần các pro giúp fix dame Võ Đang Khí !

    như tiêu đề, em muốn các pro giúp e chỉnh sửa dame của võ đang khí nó yếu đi
    e vào theo cái đường dẫn này : \gameserver\script\fightskill\faction
    tìm file tên là wudang.lua bật lên mà ko hiểu sửa số thế nào để cho dame yếu đi
    vậy mong các a chỉ dùm .
    Require("\\script\\fightskill\\fightskill.lua")
    local tb = {
    bojierfu={ --剥及而复
    appenddamage_p= {{{1,100},{20,100},{21,100*FightSkill.tbParam.nSad d}}},
    lightingdamage_v={
    [1]={{1,5*0.8},{10,140*0.9},{20,425*0.9},{21,425*Figh tSkill.tbParam.nSadd*0.9}},
    [3]={{1,5*1.2},{10,140*1.1},{20,425*1.1},{21,425*Figh tSkill.tbParam.nSadd*1.1}}
    },
    state_stun_attack={{{1,15},{10,35},{20,40},{21,41} },{{1,18},{20,18}}},
    seriesdamage_r={{{1,50},{20,100},{21,100}}},
    skill_cost_v={{{1,20},{20,50},{21,50}}},
    addskilldamagep={162, {{1,2},{20,30},{21,35}},1},
    addskilldamagep2={165, {{1,2},{20,10},{21,12}},1},
    },
    wudangquanfa={ --武当拳法_10
    addlightingmagic_v={{{1,5},{10,340},{11,374}}},
    deadlystrikeenhance_r={{{1,30},{10,50},{11,55}}},
    castspeed_v={{{1,10},{10,15},{11,16},{12,17},{13,1 7}}},
    skill_statetime={{{1,-1},{2,-1}}},
    },
    zuowangwuwo={ --坐忘无我_10
    manashield_p={{{1,15},{10,70},{12,77}}},
    skill_statetime={{{1,18*180},{10,18*300},{11,18*30 5 }}},
    state_freeze_resistrate={{{1,260},{10,260},{11,260 }}},
    state_slowall_resisttime={{{1,30},{10,135}}},
    skill_cost_v={{{1,50},{10,168},{11,168}}},
    },
    wuwowujian={ --无我无剑_20
    appenddamage_p= {{{1,35},{20,35},{21,35*FightSkill.tbParam.nSadd}} },
    missile_hitcount={{{1,3},{5,4},{10,5},{15,6},{16,6 },{21,6},{22,6}}},
    lightingdamage_v={
    [1]={{1,550*0.8},{10,640*0.9},{20,695*0.9},{21,695*Fi ghtSkill.tbParam.nSadd*0.9}},
    [3]={{1,550*1.2},{10,640*1.1},{20,695*1.1},{21,695*Fi ghtSkill.tbParam.nSadd*1.1}}
    },
    state_stun_attack={{{1,10},{10,15},{20,20},{21,21} },{{1,18},{20,18}}},
    seriesdamage_r={{{1,100},{20,250},{21,250}}},
    skill_cost_v={{{1,50},{20,150},{21,150}}},
    addskilldamagep={165, {{1,2},{20,30},{21,35}},1},
    },
    tiyunzong={ --梯云纵_20
    fastwalkrun_p={{{1,10},{20,60},{21,61}},{{1,-1},{20,-1}}},
    skill_statetime={{{1,-1},{2,-1}}},
    },
    chunyangwuji={ --纯阳无极_10
    staticmagicshieldcur_p ={{{1,170},{10,306},{11,316}},{{1,15*18},{10,30*18 },{11,30*18}}},
    skill_mintimepercast_v={{{1,60*18},{10,30*18},{11, 30*18}}},
    skill_mintimepercastonhorse_v={{{1,60*18},{10,30*1 8},{11,30*18}}},
    },
    zhenwuqijie_team={ --真武七截
    addphysicsmagic_p={{{1,35},{20,140},{21,147}}},
    },
    zhenwuqijie={ --真武七截_20
    addphysicsmagic_p={{{1,50},{20,200},{21,210}}},
    },
    tiandiwuji={ --天地无极
    appenddamage_p= {{{1,45*FightSkill.tbParam.nS1},{10,45},{20,45*Fig htSkill.tbParam.nS20},{21,45*FightSkill.tbParam.nS 20*FightSkill.tbParam.nSadd}}},
    lightingdamage_v={
    [1]={{1,825*0.9*FightSkill.tbParam.nS1},{10,825*0.9}, {20,825*0.9*FightSkill.tbParam.nS20},{21,825*0.9*F ightSkill.tbParam.nS20*FightSkill.tbParam.nSadd}},
    [3]={{1,825*1.1*FightSkill.tbParam.nS1},{10,825*1.1}, {20,825*1.1*FightSkill.tbParam.nS20},{21,825*1.1*F ightSkill.tbParam.nS20*FightSkill.tbParam.nSadd}}
    },
    seriesdamage_r={{{1,100},{20,250},{21,250}}},
    skill_cost_v={{{1,100},{20,200},{21,200}}},
    state_stun_attack={{{1,12},{10,17},{20,22}},{{1,18 },{20,18}}},
    missile_hitcount={{{1,5},{5,6},{10,8},{15,9},{20,1 0},{21,10}}},
    },
    taijiwuyi={ --太极无意_20
    state_stun_attackrate={{{1,10},{20,100}}},
    state_slowall_resistrate={{{1,10},{10,100},{20,150 }}},
    castspeed_v={{{1,10},{10,16},{20,26},{23,29},{24,2 9}}},
    skill_statetime={{{1,-1},{2,-1}}},
    },
    taijishengong={ --太极神功
    skilldamageptrim={{{1,1*FightSkill.tbParam.nS100Mi n},{10,1*FightSkill.tbParam.nS100Max}}},
    skillselfdamagetrim={{{1,1*FightSkill.tbParam.nS10 0Min},{10,1*FightSkill.tbParam.nS100Max}}},
    state_stun_attacktime={{{1,10},{10,80}}},
    state_slowall_resisttime={{{1,10},{10,120}}},
    skill_statetime={{{1,-1},{2,-1}}},
    },

    liangyixinfa={ --中级秘籍:两仪心法
    autoskill={{{1,29},{2,29}},{{1,1},{10,10}}},
    skill_skillexp_v=FightSkill.tbParam.tbMidBookSkill Exp,
    skill_statetime={{{1,-1},{2,-1}}},
    },
    liangyixinfa_child={ --中级秘籍:两仪心法
    deadlystrikeenhance_r={{{1,180},{10,450},{11,475}} },
    skill_statetime={{{1,18*3},{10,18*5},{11,18*5}}},
    },
    liangyixinfa_child2={ --中级秘籍:两仪心法子2
    prop_invincibility={1},
    skill_statetime={{{1,18*1},{10,18*2},{11,18*2.1}}} ,
    },

    wudangjiuyanggong={ --武当九阳功_10
    attackenhancebycostmana_p={{{1,1},{10,3},{12,3}}},
    state_stun_attackrate={{{1,55},{10,100},{10,105}}} ,
    skill_statetime={{{1,-1},{10,-1}}},
    },
    qiwuadvancedbook={ --高级秘籍
    autoskill={{{1,44},{10,44}},{{1,1},{10,10}}},
    skill_statetime={{{1,-1},{10,-1}}},
    skill_skillexp_v=FightSkill.tbParam.tbHighBookSkil lExp,
    },

    qiwuadvancedbook_child={ --高级秘籍子
    appenddamage_p= {{{1,100*0.7*1.2},{10,100*1.2},{11,100*1.2*1.05}}} ,
    lightingdamage_v={
    [1]={{1,1650*0.9*0.7*1.2},{10,1650*0.9*1.2},{11,1650* 0.9*1.2*1.05}},
    [3]={{1,1830*1.1*0.7*1.2},{10,1830*1.1*1.2},{11,1830* 1.1*1.2*1.05}},
    },
    seriesdamage_r={{{1,250},{10,250}}},
    missile_hitcount={{{1,3},{10,8},{11,8}}},
    },
    qiwu120={ --气武120_10
    appenddamage_p= {{{1,40*0.7},{10,40},{11,40*FightSkill.tbParam.nSa dd}}},
    lightingdamage_v={
    [1]={{1,600*0.7},{10,600},{11,600*FightSkill.tbParam. nSadd}},
    [3]={{1,750*0.7},{10,750},{11,750*FightSkill.tbParam. nSadd}},
    },
    seriesdamage_r={{{1,250},{10,250}}},
    skill_cost_v={{{1,999},{10,999}}},
    skill_mintimepercast_v={{{1,30*18},{10,30*18}}},
    skill_mintimepercastonhorse_v = {{{1,30*18},{10,30*18}}},
    missile_hitcount={{{1,15},{10,15}}},
    },
    qiwu120_child={ --气武120_子_10
    deadlystrikeenhance_r={{{1,50*.7},{10,50},{11,50*F ightSkill.tbParam.nSadd}}},
    superposemagic={{{1,99},{10,99}}},
    skill_statetime={{{1,15*18},{10,15*18}}},
    },
    qiwu120_child2={ --气武120_子子_10
    removestate={{{1,861},{2,861}}}, --剑心通明清除圣火令法,避免万剑归宗� ��限施放
    },
    jianfeijingtian={ --剑飞惊天_20
    appenddamage_p= {{{1,50},{20,50},{21,50*FightSkill.tbParam.nSadd}} },
    seriesdamage_r={{{1,50},{20,100},{21,100}}},
    physicsenhance_p={{{1,5},{10,32},{20,62},{21,62*Fi ghtSkill.tbParam.nSadd}}},
    lightingdamage_v={
    [1]={{1,25*0.9},{15,205*0.9},{20,355*0.9},{21,355*Fig htSkill.tbParam.nSadd*0.9}},
    [3]={{1,25*1.1},{15,205*1.1},{20,355*1.1},{21,355*Fig htSkill.tbParam.nSadd*1.1}}
    },
    state_stun_attack={{{1,15},{10,35},{20,40},{21,41} },{{1,18},{20,18}}},
    skill_cost_v={{{1,2},{20,20},{21,20}}},
    addskilldamagep={169, {{1,2},{20,30},{21,35}},1},
    addskilldamagep2={171, {{1,2},{20,10},{21,12}},1},
    },
    wudangjianfa={ --武当剑法_10
    addphysicsdamage_p={{{1,35},{10,130},{11,143}}},
    attackratingenhance_p={{{1,50},{10,200},{11,220}}} ,
    adddefense_v={{{1,50},{10,150},{11,165}}},
    deadlystrikeenhance_r={{{1,30},{10,50},{11,55}}},
    attackspeed_v={{{1,10},{10,25},{11,26},{12,27},{13 ,27}}},
    skill_statetime={{{1,-1},{2,-1}}},
    },
    wuwoxinfa={ --无我心法_10
    manashield_p={{{1,20},{10,85},{11,89}}},
    skill_statetime={{{1,18*180},{10,18*300},{11,18*30 5 }}},
    state_freeze_resistrate={{{1,260},{10,260},{11,260 }}},
    state_slowall_resisttime={{{1,30},{10,135},{11,145 }}},
    skill_cost_v={{{1,50},{20,300}}},
    },
    sanhuantaoyue={ --三环套月
    appenddamage_p= {{{1,25},{20,25},{21,25*FightSkill.tbParam.nSadd}} },
    seriesdamage_r={{{1,100},{20,250},{21,250}}},
    physicsenhance_p={{{1,35},{10,71},{20,91},{21,91*F ightSkill.tbParam.nSadd}}},
    lightingdamage_v={
    [1]={{1,350*0.8},{10,440*0.9},{20,495*0.9},{21,495*Fi ghtSkill.tbParam.nSadd*0.9}},
    [3]={{1,350*1.2},{10,440*1.1},{20,495*1.1},{21,495*Fi ghtSkill.tbParam.nSadd*1.1}}
    },
    state_stun_attack={{{1,10},{10,35},{20,40},{21,41} },{{1,18},{20,18}}},
    skill_cost_v={{{1,20},{20,50}}},
    addskilldamagep={171, {{1,2},{20,30},{21,35}},1},
    },
    taiyizhenqi={ --太一真气
    ignoreattackontime={{{1,18*12},{10,18*6},{13,18*5} }, {{1,18*0.5},{10,18*0.5}}},
    skill_statetime={{{1,-1},{2,-1}}}
    },
    taiyizhenqi_child={ --太一真气
    ignoreskill={{{1,100},{10,100},{11,100}},0,{{1,3}, {2,3}}},
    state_hurt_ignore={1},
    state_slowall_ignore={1},
    state_stun_ignore={1},
    state_fixed_ignore={1},
    skill_statetime={{{1,18},{2,18}}},
    },
    qixingjue={ --七星诀
    attackratingenhance_p={{{1,30},{20,100},{21,105}}} ,
    adddefense_v={{{1,50},{20,300},{21,315}}},
    },
    qixingjue_team={ --七星诀
    attackratingenhance_p={{{1,20},{20,50},{22,55}}},
    adddefense_v={{{1,25},{20,150},{22,165}}},
    },
    renjianheyi={ --人剑合一
    appenddamage_p= {{{1,35*FightSkill.tbParam.nS1},{10,35},{20,35*Fig htSkill.tbParam.nS20},{21,35*FightSkill.tbParam.nS 20*FightSkill.tbParam.nSadd}}},
    physicsenhance_p={{{1,80*FightSkill.tbParam.nS1},{ 10,80},{20,80*FightSkill.tbParam.nS20},{21,80*Figh tSkill.tbParam.nS20*FightSkill.tbParam.nSadd}}},
    lightingdamage_v={
    [1]={{1,350*0.9*FightSkill.tbParam.nS1},{10,350*0.9}, {20,350*0.9*FightSkill.tbParam.nS20},{21,350*0.9*F ightSkill.tbParam.nS20*FightSkill.tbParam.nSadd}},
    [3]={{1,350*1.1*FightSkill.tbParam.nS1},{10,350*1.1}, {20,350*1.1*FightSkill.tbParam.nS20},{21,350*1.1*F ightSkill.tbParam.nS20*FightSkill.tbParam.nSadd}}
    },
    seriesdamage_r={{{1,100},{20,250},{21,250}}},
    skill_cost_v={{{1,50},{20,100},{21,100}}},
    state_stun_attack={{{1,12},{10,25},{20,35}},{{1,18 },{20,18}}},
    state_hurt_attack={{{1,10},{20,15}},{{1,18},{20,18 }}},
    skill_startevent={{{1,172},{20,172}}},
    skill_showevent={{{1,1},{20,1}}},
    missile_hitcount={{{1,3},{10,4},{20,5},{21,5}}},
    },
    taijijianyi={ --太极剑意,人剑合一第二式
    state_stun_attack={{{1,10},{10,35},{20,40}},{{1,18 },{20,18}}},
    missile_hitcount={{{1,3},{10,4},{20,5},{21,5}}},
    },
    xuanyiwuxiang={ --玄一无象,人剑合一第三式
    seriesdamage_r={{{1,20},{20,120}}},
    lightingdamage_v={
    [1]={{1,10},{20,1000}},
    [3]={{1,10},{20,1000}}
    },
    },
    jianqizongheng={ --剑气纵横_20
    state_stun_attackrate={{{1,5},{20,50},{21,52}}},
    state_slowall_resistrate={{{1,10},{10,100},{20,150 },{21,157}}},
    attackspeed_v={{{1,6},{20,16},{23,19},{24,19}}},
    manamax_p={{{1,25},{10,45},{20,55},{21,57}}},
    skill_statetime={{{1,-1},{2,-1}}}
    },
    taijijianfa={ --太极剑法
    skilldamageptrim={{{1,1*FightSkill.tbParam.nS100Mi n},{10,1*FightSkill.tbParam.nS100Max}}},
    skillselfdamagetrim={{{1,1*FightSkill.tbParam.nS10 0Min},{10,1*FightSkill.tbParam.nS100Max}}},
    state_stun_attacktime={{{1,10},{10,80}}},
    state_slowall_resisttime={{{1,10},{10,120}}},
    skill_statetime={{{1,-1},{2,-1}}},
    },

    liuxingganyue={ --中级秘籍:流星赶月
    appenddamage_p= {{{1,140*0.7},{10,140},{11,140*FightSkill.tbParam. nSadd}}},
    seriesdamage_r={{{1,100},{10,250},{11,250}}},
    physicsenhance_p={{{1,125*0.7},{10,125},{11,125*Fi ghtSkill.tbParam.nSadd}}},
    lightingdamage_v={
    [1]={{1,1000*0.9*0.7},{10,1000*0.9},{11,1000*0.9*Figh tSkill.tbParam.nSadd}},
    [3]={{1,1000*1.1*0.7},{10,1000*1.1},{11,1000*1.1*Figh tSkill.tbParam.nSadd}}
    },
    state_fixed_attack={{{1,35},{10,85},{12,90}},{{1,1 8*2},{20,18*2}}},
    skill_cost_v={{{1,50},{10,100},{11,100}}},
    skill_mintimepercast_v={{{1,6*18},{10,6*18},{11,6* 18}}},
    skill_mintimepercastonhorse_v={{{1,6*18},{10,6*18} ,{11,6*18}}},
    missile_hitcount={{{1,3},{2,3}}},
    skill_skillexp_v=FightSkill.tbParam.tbMidBookSkill Exp,
    },
    liuxingganyue_child={ --中级秘籍:流星赶月
    appenddamage_p= {{{1,30*0.7},{10,30},{11,30*FightSkill.tbParam.nSa dd}}},
    seriesdamage_r={{{1,100},{10,250},{11,250}}},
    physicsenhance_p={{{1,30*0.7},{10,30},{11,30*Fight Skill.tbParam.nSadd}}},
    lightingdamage_v={
    [1]={{1,350*0.9*0.7},{10,350*0.9},{11,350*0.9*FightSk ill.tbParam.nSadd}},
    [3]={{1,350*1.1*0.7},{10,350*1.1},{11,350*1.1*FightSk ill.tbParam.nSadd}}
    },
    state_fixed_attack={{{1,35},{10,85},{12,90}},{{1,1 8*2},{20,18*2}}},
    skill_cost_v={{{1,50},{10,100},{11,100}}},
    missile_hitcount={{{1,2},{2,2}}},
    },
    liuxingganyue_child2={ --中级秘籍:流星赶月
    state_hurt_ignore={1},
    state_slowall_ignore={1},
    state_stun_ignore={1},
    state_fixed_ignore={1},
    attackspeed_v={{{1,20},{10,100},{11,100}}},
    skill_statetime={{{1,18*1.5},{2,18*1.5}}},
    },

    mizhonghuanying={ --迷踪幻影
    addedwith_enemycount={{{1,1185},{10,1185}},{{1,3}, {10,10},{11,11},{12,11}}, {{1,1600},{10,1600}}},
    skill_statetime={{{1,-1},{2,-1}}}
    },
    mizhonghuanying_child={ --迷踪幻影子
    ignoreskill={{{1,7},{10,7}},0,{{1,6},{2,6}}},
    steallifeenhance_p={{{1,4},{10,4}},{{1,100},{10,10 0}}},
    stealmanaenhance_p={{{1,4},{10,4}},{{1,100},{10,10 0}}},
    skill_statetime={{{1,18*2},{2,18*2}}},
    },
    jianwuadvancedbook={ --剑武高级秘籍_10
    appenddamage_p= {{{1,55*0.7},{10,55},{14,55*1.2}}},
    physicsenhance_p={{{1,125*0.7},{10,125},{14,125*1. 2}}},
    lightingdamage_v={
    [1]={{1,550*0.9*0.7},{10,550*0.9},{14,550*0.9*1.2}},
    [3]={{1,550*1.1*0.7},{10,550*1.1},{14,550*1.1*1.2}}
    },
    seriesdamage_r={{{1,250},{10,250}}},
    skill_cost_v={{{1,1000},{10,1000}}},
    skill_mintimepercast_v={{{1,60*18},{10,60*18}}},
    skill_mintimepercastonhorse_v={{{1,60*18},{10,60*1 8}}},
    skill_skillexp_v=FightSkill.tbParam.tbHighBookSkil lExp,
    },
    jianwuadvancedbook_fellow={ --剑武高级秘籍_10
    skill_maxmissile={{{1,3},{10,3}}},
    },
    jianwu120={ --剑武120_10
    autoskill={{{1,61},{2,61}},{{1,1},{10,10}}},
    skill_statetime={{{1,180*18},{2,180*18}}},
    skill_cost_v={{{1,300},{10,300}}},
    },
    jianwu120_child={ --剑武120_子
    autoskill={{{1,77},{2,77}},{{1,1},{10,10}}},
    skill_statetime={{{1,7*18},{2,7*18}}},
    missile_hitcount={{{1,5},{2,5}}},
    },
    jianwu120_child2={ --剑武120_子子_10
    fastwalkrun_p={{{1,-1},{10,-5},{11,-5}}},
    allseriesstateresisttime={{{1,-5},{10,-25},{13,-25}}},
    superposemagic={{{1,2},{10,20},{11,21}}},
    skill_statetime={{{1,5*18},{2,5*18}}},
    },
    }

    FightSkill:AddMagicData(tb)

    local tbSkill = FightSkill:GetClass("liangyixinfa");

    function tbSkill:GetAutoDesc(tbAutoInfo, tbSkillInfo)
    local tbChildInfo = KFightSkill.GetSkillInfo(tbAutoInfo.nSkillId, tbAutoInfo.nSkillLevel);
    local tbChildInfo2 = KFightSkill.GetSkillInfo(tbChildInfo.tbEvent.nStar tSkillId, tbChildInfo.tbEvent.nLevel);
    local szMsg = string.format("<color=orange>Thuần Dương Vô Cực<color> khi bị phá sẽ có tỷ lệ: <color=gold>%d%%<color>\nTấn công chí mạng: <color=gold>%d<color>, duy trì<color=Gold>%s giây<color>\n<color=gold>Vô Địch %s giây<color>\nGiãn cách thi triển: <color=Gold>%s giây<color>",
    tbAutoInfo.nPercent,
    tbChildInfo.tbWholeMagic["deadlystrikeenhance_r"][1],
    FightSkill:Frame2Sec(tbChildInfo.nStateTime),
    FightSkill:Frame2Sec(tbChildInfo2.nStateTime),
    FightSkill:Frame2Sec(tbAutoInfo.nPerCastTime));
    return szMsg;
    end;

    local tbSkill = FightSkill:GetClass("qiwuadvancedbook");

    function tbSkill:GetAutoDesc(tbAutoInfo, tbSkillInfo)
    local tbChildInfo = KFightSkill.GetSkillInfo(tbAutoInfo.nSkillId, tbAutoInfo.nSkillLevel);
    local szMsg = ""
    szMsg = szMsg.."Bị đánh trúng có tỷ lệ <color=gold>"..tbAutoInfo.nPercent.."%<color> tự động thi triển:\n";
    szMsg = szMsg.." <color=green>Du Long Bát Quái Chưởng<color>\n";
    local tbMsg = {};
    FightSkill:GetClass("default"):GetDescAboutLevel(t bMsg, tbChildInfo, 0);
    for i=1, #tbMsg do
    szMsg = szMsg.." "..tostring(tbMsg[i])..(i ~= #tbMsg and "\n" or "");
    end
    return szMsg;
    end;


    local tbSkill = FightSkill:GetClass("jianwu120");

    function tbSkill:GetAutoDesc(tbAutoInfo, tbSkillInfo)
    local tbChildInfo = KFightSkill.GetSkillInfo(tbAutoInfo.nSkillId, tbAutoInfo.nSkillLevel);
    local tbAutoInfo2 = KFightSkill.GetAutoInfo(tbChildInfo.tbWholeMagic["autoskill"][1], tbChildInfo.tbWholeMagic["autoskill"][2]);
    local tbChildInfo2 = KFightSkill.GetSkillInfo(tbAutoInfo2.nSkillId, tbAutoInfo2.nSkillLevel);
    local szMsg = ""
    szMsg = szMsg.."Kéo mục tiêu từng tiếp xúc bản thân lại gần trong <color=Gold>"..FightSkill:Frame2Sec(tbChildInfo.nS tateTime).." giây<color>, mỗi <color=Gold>"..FightSkill:Frame2Sec(tbAutoInfo2.nP erCastTime).." giây<color> nhận:\n";
    szMsg = szMsg.." <color=green>Vân Hải Mê Mang<color>\n";
    local tbMsg = {};
    FightSkill:GetClass("default"):GetDescAboutLevel(t bMsg, tbChildInfo2, 0);
    for i=1, #tbMsg do
    szMsg = szMsg.." "..tostring(tbMsg[i])..(i ~= #tbMsg and "\n" or "");
    end
    return szMsg;
    end;

    local tbSkill = FightSkill:GetClass("jianwu120_child");

    function tbSkill:GetAutoDesc(tbAutoInfo, tbSkillInfo)
    local tbChildInfo = KFightSkill.GetSkillInfo(tbAutoInfo.nSkillId, tbAutoInfo.nSkillLevel);
    local szMsg = ""
    local tbMsg = {};
    FightSkill:GetClass("default"):GetDescAboutLevel(t bMsg, tbChildInfo, 0);
    for i=1, #tbMsg do
    szMsg = szMsg.." "..tostring(tbMsg[i])..(i ~= #tbMsg and "\n" or "");
    end
    return szMsg;
    end;

    local tbSkill = FightSkill:GetClass("qiwu120")

    function tbSkill:GetExtraDesc(tbInfo)
    if (not tbInfo) then
    return "";
    end
    local tbChildInfo = KFightSkill.GetSkillInfo(1666, tbInfo.nLevel);
    local szMsg = ""
    local tbMsg = {};
    FightSkill:GetClass("default"):GetDescAboutLevel(t bMsg, tbChildInfo, 0);
    szMsg = szMsg.."\n"
    szMsg = szMsg.."Đánh trúng mục tiêu thi triển:\n";
    szMsg = szMsg.."<color=green>[Quy Tông Kiếm] "..tbInfo.nLevel.."<color>\n";
    for i=1, #tbMsg do
    szMsg = szMsg..""..tostring(tbMsg[i])..(i ~= #tbMsg and "\n" or "");
    end
    return szMsg;
    end
    Khách viếng thăm hãy cùng hieudkny11o2 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!

  2. #2
    Thành Viên Tâm Huyết __Jie__'s Avatar
    Ngày tham gia
    Sep 2008
    Bài viết
    1,313
    Thanks
    256
    Thanked 737 Times in 557 Posts

    Ðề: Cần các pro giúp fix dame Võ Đang Khí !

    Dò theo ten skill trong fightskill\skill.txt
    Xong dò ngược lại là hiểu .
    Ví dụ
    Code:
    Vạn Kiếm Quy Tông	Chủ động tấn công nội công	852	5	1	2		rangemagicattack	1			-1			\image\icon\fightskill\wudang\qiwu120.spr	213	\audio\fightskill\tangmen\tm_csc_h.wav	\audio\fightskill\tangmen\tm_csc_h.wav	0	0	0			0	2	0	800	0	4	35	407	-1	2	1	80	-1	0	0	0	0	0	0	0	0	1	0	enemy	0	1671	0	0	0	0	0	120	10	12	1	0	0	0		0					0	16	0	5	1	qiwu120	Phòng thủ kiếm thuật cực đỉnh, tấn công từng mục tiêu trong phạm vi định sẵn, tăng chí mạng bản thân. Học Thái Cực Vô Ý thi triển nhanh hơn.
    qiwu120 chính là tên skill của nó mở tiếp script\fightskill\faction\wudang.lua
    Code:
    	qiwu120={ --气武120_10		appenddamage_p= {{{1,40*0.7},{10,40},{11,40*FightSkill.tbParam.nSadd}}},
    		lightingdamage_v={
    			[1]={{1,600*0.7},{10,600},{11,600*FightSkill.tbParam.nSadd}},
    			[3]={{1,750*0.7},{10,750},{11,750*FightSkill.tbParam.nSadd}},
    			},
    		seriesdamage_r={{{1,250},{10,250}}},
    		skill_cost_v={{{1,999},{10,999}}},
    		skill_mintimepercast_v={{{1,30*18},{10,30*18}}},
    		skill_mintimepercastonhorse_v = {{{1,30*18},{10,30*18}}},
    		missile_hitcount={{{1,15},{10,15}}},
    	},
    	qiwu120_child={ --气武120_子_10
    		deadlystrikeenhance_r={{{1,50*.7},{10,50},{11,50*FightSkill.tbParam.nSadd}}},
    		superposemagic={{{1,99},{10,99}}},
    		skill_statetime={{{1,15*18},{10,15*18}}},
    	},
    là đoạn skill của nó.
    Test ở Client tùy chỉnh xong vào game xem option của skill .
    Đến khi thấy tương thích thì đồng bộ Server xong

    Nhận viết sự kiện Kiếm Thế PC - Kiếm Thế Mobile
    Bishop check pass 100% kiếm thế win
    Web: [Only registered and activated users can see links. ]

 

 

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