Code:
22:06:40,671 - [MAIN] - INFO - Game.Server.GameServer - Recompile Scripts: True
22:06:40,671 - [MAIN] - INFO - Game.Server.GameServer - Server rules: true
22:06:40,796 - [MAIN] - INFO - Game.Server.GameServer - Registering global event handlers: true
22:06:40,796 - [MAIN] - INFO - Game.Server.GameServer - Script components: True
22:06:40,796 - [MAIN] - INFO - Game.Server.GameServer - Edition:5498628: True
22:06:40,796 - [MAIN] - INFO - Game.Server.GameServer - InitSocket Port:9200: True
22:06:40,906 - [MAIN] - INFO - Game.Server.GameServer - AllocatePacketBuffers(): True
22:06:41,062 - [MAIN] - INFO - Game.Server.GameServer - LogMgr Init: True
22:06:41,500 - [MAIN] - INFO - Game.Server.GameServer - WorldMgr Init: True
22:06:51,343 - [MAIN] - INFO - Game.Server.GameServer - MapMgr Init: True
22:06:51,578 - [MAIN] - INFO - Game.Server.GameServer - ItemMgr Init: True
22:06:52,078 - [MAIN] - INFO - Game.Server.GameServer - ItemBox Init: True
22:06:56,656 - [MAIN] - INFO - Game.Server.GameServer - BallMgr Init: True
22:06:56,671 - [MAIN] - INFO - Game.Server.GameServer - BallConfigMgr Init: True
22:06:56,875 - [MAIN] - INFO - Game.Server.GameServer - FusionMgr Init: True
22:06:56,953 - [MAIN] - INFO - Game.Server.GameServer - AwardMgr Init: True
22:06:56,968 - [MAIN] - INFO - Game.Server.GameServer - NPCInfoMgr Init: True
22:06:57,031 - [MAIN] - INFO - Game.Server.GameServer - MissionInfoMgr Init: True
22:06:57,437 - [MAIN] - INFO - Game.Server.GameServer - PveInfoMgr Init: True
22:06:57,468 - [MAIN] - INFO - Game.Server.GameServer - Drop Init: True
22:06:57,640 - [MAIN] - INFO - Game.Server.GameServer - FightRateMgr Init: True
22:06:57,656 - [MAIN] - INFO - Game.Server.GameServer - ConsortiaLevelMgr Init: True
22:06:57,687 - [MAIN] - INFO - Game.Server.GameServer - RefineryMgr Init: True
22:06:57,781 - [MAIN] - INFO - Game.Server.GameServer - StrengthenMgr Init: True
22:06:57,781 - [MAIN] - INFO - Game.Server.GameServer - PropItemMgr Init: True
22:06:58,421 - [MAIN] - INFO - Game.Server.GameServer - ShopMgr Init: True
22:06:58,828 - [MAIN] - INFO - Game.Server.GameServer - QuestMgr Init: True
22:06:58,828 - [MAIN] - INFO - Game.Server.GameServer - RoomMgr.Setup: True
22:06:58,843 - [MAIN] - INFO - Game.Server.GameServer - GameMgr.Start(): True
22:06:59,046 - [MAIN] - INFO - Game.Server.GameServer - ConsortiaMgr Init: True
22:06:59,078 - [MAIN] - INFO - Game.Server.GameServer - LanguageMgr Init: True
22:06:59,171 - [MAIN] - INFO - Game.Server.GameServer - ExperienceRateMgr Init: True
22:06:59,171 - [MAIN] - INFO - Game.Server.GameServer - MacroDropMgr Init: True
22:06:59,281 - [MAIN] - INFO - Game.Server.Battle.BattleMgr - Battle server 127.0.0.1:9208 loaded...
22:06:59,281 - [MAIN] - INFO - Game.Server.Battle.BattleMgr - Total 1 battle server loaded.
22:06:59,281 - [MAIN] - INFO - Game.Server.GameServer - BattleMgr Setup: True
22:06:59,281 - [MAIN] - INFO - Game.Server.GameServer - Init Global Timers: True
22:06:59,343 - [MAIN] - INFO - Game.Server.GameServer - MarryRoomMgr Init: True
22:06:59,343 - [MAIN] - INFO - Game.Server.GameServer - LogMgr Setup: True
22:06:59,390 - [MAIN] - INFO - Game.Base.Packets.PacketProcessor - PacketProcessor: Loaded 112 handlers from GameServer Assembly!
22:06:59,406 - [MAIN] - INFO - Game.Base.CommandMgr - Loaded 7 commands!
22:06:59,421 - [MAIN] - INFO - Game.Logic.Spells.SpellMgr - SpellMgr: Loaded 15 spell handlers from GameServer Assembly!
22:06:59,421 - [MAIN] - INFO - Game.Base.BaseConnector - Connected to 127.0.0.1:9202
22:06:59,437 - [MAIN] - INFO - Game.Server.GameServer - Login To CenterServer: True
22:06:59,453 - [MAIN] - INFO - Game.Base.BaseConnector - Connected to 127.0.0.1:9208
22:06:59,484 - [MAIN] - INFO - Game.Server.GameServer - base.Start(): True
22:06:59,546 - [MAIN] - INFO - Game.Server.GameServer - GameServer is now open for connections!
22:07:59,734 - [8] - INFO - Game.Server.GameServer - 22:25:26,140 - [MAIN] - INFO - Bussiness.GameProperties - Refreshing game properties!
22:25:28,906 - [MAIN] - INFO - Game.Server.GameServer - Recompile Scripts: True
22:25:28,906 - [MAIN] - INFO - Game.Server.GameServer - Server rules: true
22:25:29,015 - [MAIN] - INFO - Game.Server.GameServer - Registering global event handlers: true
22:25:29,015 - [MAIN] - INFO - Game.Server.GameServer - Script components: True
22:25:29,015 - [MAIN] - INFO - Game.Server.GameServer - Edition:5498628: True
22:25:29,031 - [MAIN] - INFO - Game.Server.GameServer - InitSocket Port:9200: True
22:25:29,140 - [MAIN] - INFO - Game.Server.GameServer - AllocatePacketBuffers(): True
22:25:29,328 - [MAIN] - INFO - Game.Server.GameServer - LogMgr Init: True
22:25:29,515 - [MAIN] - INFO - Game.Server.GameServer - WorldMgr Init: True
22:25:53,484 - [MAIN] - INFO - Game.Server.GameServer - MapMgr Init: True
22:25:53,750 - [MAIN] - INFO - Game.Server.GameServer - ItemMgr Init: True
22:25:54,984 - [MAIN] - INFO - Game.Server.GameServer - ItemBox Init: True
22:26:04,890 - [MAIN] - INFO - Game.Server.GameServer - BallMgr Init: True
22:26:04,906 - [MAIN] - INFO - Game.Server.GameServer - BallConfigMgr Init: True
22:26:05,171 - [MAIN] - INFO - Game.Server.GameServer - FusionMgr Init: True
22:26:05,265 - [MAIN] - INFO - Game.Server.GameServer - AwardMgr Init: True
22:26:05,281 - [MAIN] - INFO - Game.Server.GameServer - NPCInfoMgr Init: True
22:26:05,406 - [MAIN] - INFO - Game.Server.GameServer - MissionInfoMgr Init: True
22:26:05,515 - [MAIN] - INFO - Game.Server.GameServer - PveInfoMgr Init: True
22:26:05,531 - [MAIN] - INFO - Game.Server.GameServer - Drop Init: True
22:26:05,593 - [MAIN] - INFO - Game.Server.GameServer - FightRateMgr Init: True
22:26:05,609 - [MAIN] - INFO - Game.Server.GameServer - ConsortiaLevelMgr Init: True
22:26:05,640 - [MAIN] - INFO - Game.Server.GameServer - RefineryMgr Init: True
22:26:05,718 - [MAIN] - INFO - Game.Server.GameServer - StrengthenMgr Init: True
22:26:05,718 - [MAIN] - INFO - Game.Server.GameServer - PropItemMgr Init: True
22:26:06,312 - [MAIN] - INFO - Game.Server.GameServer - ShopMgr Init: True
22:26:06,718 - [MAIN] - INFO - Game.Server.GameServer - QuestMgr Init: True
22:26:06,718 - [MAIN] - INFO - Game.Server.GameServer - RoomMgr.Setup: True
22:26:06,718 - [MAIN] - INFO - Game.Server.GameServer - GameMgr.Start(): True
22:26:06,765 - [MAIN] - INFO - Game.Server.GameServer - ConsortiaMgr Init: True
22:26:06,796 - [MAIN] - INFO - Game.Server.GameServer - LanguageMgr Init: True
22:26:06,859 - [MAIN] - INFO - Game.Server.GameServer - ExperienceRateMgr Init: True
22:26:06,875 - [MAIN] - INFO - Game.Server.GameServer - MacroDropMgr Init: True
22:26:06,968 - [MAIN] - INFO - Game.Server.Battle.BattleMgr - Battle server 127.0.0.1:9208 loaded...
22:26:06,968 - [MAIN] - INFO - Game.Server.Battle.BattleMgr - Total 1 battle server loaded.
22:26:06,968 - [MAIN] - INFO - Game.Server.GameServer - BattleMgr Setup: True
22:26:06,968 - [MAIN] - INFO - Game.Server.GameServer - Init Global Timers: True
22:26:07,093 - [MAIN] - INFO - Game.Server.GameServer - MarryRoomMgr Init: True
22:26:07,093 - [MAIN] - INFO - Game.Server.GameServer - LogMgr Setup: True
22:26:07,125 - [MAIN] - INFO - Game.Base.Packets.PacketProcessor - PacketProcessor: Loaded 112 handlers from GameServer Assembly!
22:26:07,140 - [MAIN] - INFO - Game.Base.CommandMgr - Loaded 7 commands!
22:26:07,156 - [MAIN] - INFO - Game.Logic.Spells.SpellMgr - SpellMgr: Loaded 15 spell handlers from GameServer Assembly!
22:26:07,156 - [MAIN] - INFO - Game.Base.BaseConnector - Connected to 127.0.0.1:9202
22:26:07,203 - [MAIN] - INFO - Game.Server.GameServer - Login To CenterServer: True
22:26:07,218 - [MAIN] - INFO - Game.Base.BaseConnector - Connected to 127.0.0.1:9208
22:26:07,234 - [MAIN] - INFO - Game.Server.GameServer - base.Start(): True
22:26:07,265 - [MAIN] - INFO - Game.Server.GameServer - GameServer is now open for connections!
22:26:55,328 - [4] - INFO - Game.Base.BaseServer - Incoming connection from 127.0.0.1:3875
22:26:55,359 - [4] - INFO - Game.Base.BaseClient - Disconnecting client (127.0.0.1:3875), received bytes=0
22:26:55,375 - [4] - INFO - Game.Base.BaseServer - Incoming connection from 127.0.0.1:3876
22:26:58,921 - [4] - WARN - Game.Base.Packets.PacketProcessor - (127.0.0.1:3876) Handle packet Thread 4 Game.Server.Packets.Client.UserLoginHandler took 3485ms!
22:27:06,984 - [12] - INFO - Game.Server.GameServer - Buff Scaning ...
22:27:06,984 - [12] - INFO - Game.Server.GameServer - Buff Scan complete!
22:27:06,984 - [12] - INFO - Game.Server.GameServer - Buff all 1 players in 0ms
22:27:10,312 - [5] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:10,312 - [5] - WARN - Game.Server.Rooms.RoomMgr - RoomMgr action spent too much times:Game.Server.Rooms.StartGameAction,113ms!
22:27:10,312 - [5] - WARN - Game.Server.Rooms.RoomMgr - Room Mgr is spent too much times: 117 ms,count:2
22:27:10,390 - [6] - ERROR - Game.Logic.BaseGame - Map update error:
System.NullReferenceException: Object reference not set to an instance of an object.
at Game.Logic.PVEGame.PrepareNewSession() in D:\Game\File Setup\Online to Offline\Gunny\Gunny II\demo\demo\Source\Game.Logic\PVEGame.cs:line 481
at Game.Logic.Actions.CheckPVEGameStateAction.Execute(BaseGame game, Int64 tick) in D:\Game\File Setup\Online to Offline\Gunny\Gunny II\demo\demo\Source\Game.Logic\Actions\CheckPVEGameStateAction.cs:line 36
at Game.Logic.BaseGame.Update(Int64 tick) in D:\Game\File Setup\Online to Offline\Gunny\Gunny II\demo\demo\Source\Game.Logic\BaseGame.cs:line 700
22:27:10,609 - [6] - WARN - Game.Server.Games.GameMgr - Game Mgr spent too much times: 283 ms, count:1
22:27:10,609 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:10,625 - [6] - ERROR - Game.Logic.BaseGame - Map update error:
System.NullReferenceException: Object reference not set to an instance of an object.
at Game.Logic.BaseGame.SendStartLoading(Int32 maxTime) in D:\Game\File Setup\Online to Offline\Gunny\Gunny II\demo\demo\Source\Game.Logic\BaseGame.cs:line 1104
at Game.Logic.PVEGame.StartLoading() in D:\Game\File Setup\Online to Offline\Gunny\Gunny II\demo\demo\Source\Game.Logic\PVEGame.cs:line 534
at Game.Logic.Actions.CheckPVEGameStateAction.Execute(BaseGame game, Int64 tick) in D:\Game\File Setup\Online to Offline\Gunny\Gunny II\demo\demo\Source\Game.Logic\Actions\CheckPVEGameStateAction.cs:line 41
at Game.Logic.BaseGame.Update(Int64 tick) in D:\Game\File Setup\Online to Offline\Gunny\Gunny II\demo\demo\Source\Game.Logic\BaseGame.cs:line 700
22:27:10,640 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:11,671 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:12,718 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:13,765 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:14,796 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:15,890 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:16,968 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:18,046 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:19,078 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:20,125 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:21,203 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:22,281 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:23,375 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:24,453 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:25,484 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:26,531 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:27,562 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:28,609 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:29,687 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:30,734 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:31,781 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:32,859 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:33,937 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:34,968 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:36,015 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:37,062 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:38,140 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:39,171 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:40,218 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:41,296 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:42,343 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:43,421 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:44,500 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:45,531 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:46,578 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:47,656 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:48,703 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:49,781 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:50,812 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:51,859 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:52,937 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:53,109 - [11] - INFO - Game.Base.BaseClient - Disconnecting client (127.0.0.1:3876), received bytes=0
22:27:56,109 - [6] - WARN - Game.Server.Games.GameMgr - Game Mgr spent too much times: 3172 ms, count:1
22:27:56,125 - [11] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.RemovePlayerAction
22:27:56,140 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:57,265 - [6] - ERROR - Game.Logic.BaseGame - Map update error:
System.NullReferenceException: Object reference not set to an instance of an object.
at Game.Logic.PVEGame.StartGame() in D:\Game\File Setup\Online to Offline\Gunny\Gunny II\demo\demo\Source\Game.Logic\PVEGame.cs:line 571
at Game.Logic.Actions.CheckPVEGameStateAction.Execute(BaseGame game, Int64 tick) in D:\Game\File Setup\Online to Offline\Gunny\Gunny II\demo\demo\Source\Game.Logic\Actions\CheckPVEGameStateAction.cs:line 53
at Game.Logic.BaseGame.Update(Int64 tick) in D:\Game\File Setup\Online to Offline\Gunny\Gunny II\demo\demo\Source\Game.Logic\BaseGame.cs:line 700
22:27:57,281 - [6] - WARN - Game.Server.Games.GameMgr - Game Mgr spent too much times: 136 ms, count:1
22:27:57,281 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:57,296 - [6] - INFO - Game.Logic.BaseGame - Game.Logic.Actions.CheckPVEGameStateAction
22:27:57,343 - [6] - ERROR - Game.Logic.BaseGame - Map update error:
System.NullReferenceException: Object reference not set to an instance of an object.
at Game.Logic.PVEGame.GameOver() in D:\Game\File Setup\Online to Offline\Gunny\Gunny II\demo\demo\Source\Game.Logic\PVEG