[KT] Túi tân thủ cuả mình nè, chuẩn và full, đã chia theo hệ phái - Trang 2
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  1. #11
    Thành Viên
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    Nov 2011
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    Thanked 64 Times in 23 Posts

    Ðề: Túi tân thủ cuả mình nè . . .,chuẩn và full, update liên tục

    Trích dẫn Gửi bởi Anh2SiTinh [Only registered and activated users can see links. ]
    Sao mình dùng cóvài con thứ không có hình ảnh cũng như khôgn hiện trong túi đồ luôn
    [Only registered and activated users can see links. ]
    cái này mình cũng chịu, lỗi nhỏ thôi mà có gì đâu, mình cũng ko biết fix
    Khách viếng thăm hãy cùng duongquyet101 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!

  2. #12
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    Ðề: Túi tân thủ cuả mình nè . . .,chuẩn và full, update liên tục

    Trích dẫn Gửi bởi thienvinh12312 [Only registered and activated users can see links. ]
    Mình đã bổ sung thêm set đố cuối đã + sẵn 16 (dành cho bạn nào nhát +) vào trong túi này.Set đồ này đầy đủ nam,nữ,nội ngoại mình đã chia ra hết rồi.Ai thích thì xài
    [Only registered and activated users can see links. ].
    cũng đc đấy, nhưng chưa test xem thế nào
    Khách viếng thăm hãy cùng duongquyet101 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!

  3. #13
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    Thanked 64 Times in 23 Posts

    Ðề: Túi tân thủ cuả mình nè . . .,chuẩn và full, update liên tục

    Trích dẫn Gửi bởi trantoai223 [Only registered and activated users can see links. ]
    {"Nhận vật phẩm hỗ trợ",self.GM,self}, cái này ng chơi nào cũng xài được
    ờ, cũng chẳng để ý, thội kệ, thế nào mà chẳng được
    Khách viếng thăm hãy cùng duongquyet101 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!

  4. #14
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    Oct 2011
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    Thanked 283 Times in 29 Posts

    Ðề: Túi tân thủ cuả mình nè . . .,chuẩn và full, update liên tục

    Không thấy đã có người share túi tân thủ đủ hết mọi chức năng rồi à.
    [Only registered and activated users can see links. ]
    Khách viếng thăm hãy cùng hieubg1900 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!

  5. #15
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    Nov 2011
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    131
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    12
    Thanked 64 Times in 23 Posts

    Ðề: Túi tân thủ cuả mình nè . . .,chuẩn và full, update liên tục

    Trích dẫn Gửi bởi hieubg1900 [Only registered and activated users can see links. ]
    Không thấy đã có người share túi tân thủ đủ hết mọi chức năng rồi à.
    [Only registered and activated users can see links. ]
    không chẳng thấy đâu cả, share thì share, ai xài thì xài
    Khách viếng thăm hãy cùng duongquyet101 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!

  6. #16
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    Oct 2011
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    77
    Thanked 283 Times in 29 Posts

    Ðề: Túi tân thủ cuả mình nè . . .,chuẩn và full, update liên tục

    [Only registered and activated users can see links. ]

    Khách viếng thăm hãy cùng hieubg1900 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!

  7. #17
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    Thanked 15 Times in 14 Posts

    Ðề: Túi tân thủ cuả mình nè . . .,chuẩn và full, update liên tục

    Trích dẫn Gửi bởi duongquyet101 [Only registered and activated users can see links. ]
    PHP Code:
    --脨脗脢脰脌帽掳眉拢潞赂拢脌没掳忙脥脝鲁枚潞贸拢卢脣霉脫脨脨脗脥忙录脪驴脡脪脭脕矛脠隆脪禄赂枚脨脗脢脰脌帽掳眉拢卢脙驴碌陆脪禄露篓碌脠录露戮霉驴脡麓脫脨脗脢脰脌帽掳眉脰脨禄帽碌脙脪禄露篓脢媒脕驴碌脛陆冒脟庐录露碌脌戮脽陆卤脌酶拢卢脳脺录脹脰碌100RMB+

    SpecialEvent.NewPlayerGift = {};
    local NewPlayerGift SpecialEvent.NewPlayerGift;
    NewPlayerGift.IS_OPEN    EventManager.IVER_bOpenNewPlayerGift;
    NewPlayerGift.TASK_GROUP_ID 2034;
    NewPlayerGift.TASK_CURRENT_INDEX 10;

    NewPlayerGift.OPEN_DAY 20; --驴陋路镁n脤矛脛脷陆篓碌脛陆脟脡芦虏脜脫脨脌帽掳眉

    NewPlayerGift
    .SERVER_OPEN_DAY 20090605; -- 脮芒脤矛脰庐潞贸驴陋碌脛路镁虏脜脛脺

    NewPlayerGift
    .SHOW_OPTION_UNTIL 20090825; -- 脰禄脭脷脮芒脤矛脰庐脟掳脧脭脢戮脩隆脧卯


    NewPlayerGift
    .tbData = {
        [
    1] = {1, -- 脣霉脨猫碌脠录露
            
    {{18,1,195,},1nil7*24*60}, -- {{脦茂脝路GDPL}, 赂枚脢媒GenInfo(驴脡脩隆), 脢卤脧脼}
            {
    "BindMoney"50000},
            {
    "BindCoin"50000},
            },
        [
    2] = {10
            {{
    18,1,85,1},1},
            {
    "BindMoney"50000},
            {
    "BindCoin"50000},
            },
        [
    3] = {20,
            {{
    18,1,71,2},2},
            {{
    18,1,392,1},2,10},
            {
    "BindMoney"50000},
            {
    "BindCoin"50000},
            },
        [
    4] = {30,
            {{
    18,1,113,1},1},
            {{
    18,1,2,3},1},
            {
    "BindMoney"50000},
            {
    "BindCoin"50000},
            },
        [
    5] = {40,
            {
    "BindCoin",1000},
            {{
    18,1,114,4},10nil30*24*60}
            },
        [
    6] = {50,
            {{
    21,5,1,1},1},
            {
    "BindMoney"200000},
            },
        [
    7] = {60,
            {
    "BindCoin"2000},
            {{
    18,1,393,1},5},
            },
        [
    8] = {69,
            {{
    18,1,114,7},2nil30*24*60},
            {{
    18,1,394,1},5},
            },
        [
    9] = {79,
            {{
    18,1,394,1},10},
            {{
    18,1,212,1},2},
            },
        [
    10] = {89,
            {{
    18,1,394,1},10},
            {{
    18,1,212,1},3},
            },
        [
    11] = {99,
            {{
    18,1,395,1},2},
            },
    };

    -- 
    脤篓脥氓掳忙赂脛露炉
    if (IVER_g_nTwVersion == 1then
    NewPlayerGift
    .tbData = {
        [
    1] = {1, -- 脣霉脨猫碌脠录露
            
    {{18,1,71,1},2},
            {{
    18,1,195,1},1,nil,7*24*60}, -- 脪禄脰脺脦脼脧脼麓芦脣脥路没
            
    {"BindCoin",50},
            {
    "BindMoney"500},
            },
        [
    2] = {10
            {{
    18,1,71,1},3},
            {{
    18,1,77,1},2},    -- 脥颅脭驴鲁脳
            
    {{18,1,85,1},1},    -- 脟卢脌陇路没
            
    {"BindCoin",100},
            {
    "BindMoney"1000},
            },
        [
    3] = {20,
            {{
    18,1,114,2},10},    -- 2录露脨镁戮搂
            
    {{18,1,24,1},3},    -- 戮脜脳陋脨酶脙眉脥猫
            
    {{18,1,71,1},3},
            {
    "BindCoin",200},
            {
    "BindMoney"2000},        
            },
        [
    4] = {30,
            {{
    18,1,114,3},10},    -- 3录露脨镁戮搂
            
    {{18,1,258,1},2},    -- 脨脼脕露碌陇
            
    {{18,1,113,1},1},    -- 脨隆麓芦脡霉潞拢脗脻
            
    {"BindCoin",300},
            },
        [
    5] = {40,
            {{
    18,1,114,4},10},    -- 3录露脨镁戮搂
            
    {{18,1,258,1},2},    -- 脨脼脕露碌陇
            
    {{18,1,85,1},1},    -- 脟卢脌陇路没
            
    {{18,1,2,3},1},        -- 陆冒脧卢3录露
            
    {"BindCoin",400},
            },
        [
    6] = {50,
            {{
    18,1,258,1},3},    -- 脨脼脕露碌陇
            
    {{21,3,1,1},1},        -- 8赂帽掳眉
            
    {{18,1,113,1},1},    -- 脨隆麓芦脡霉潞拢脗脻
            
    {{18,1,195,1},1,nil,7*24*60}, -- 脪禄脰脺脦脼脧脼麓芦脣脥路没
            
    {"BindCoin"500},
            },
        [
    7] = {60,
            {{
    18,1,114,5},5},    -- 5录露脨镁戮搂
            
    {{18,1,82,1},3},    -- 脪酶脭驴鲁脳
            
    {{18,1,244,1},1},    -- 禄锚脢炉脧盲拢篓100拢漏
            
    {{18,1,195,1},1,nil,7*24*60}, -- 脪禄脰脺脦脼脧脼麓芦脣脥路没
            
    {"BindCoin"600},
            },
        [
    8] = {69,
            {{
    18,1,114,6},3},    -- 6录露脨镁戮搂
            
    {{18,1,82,1},3},    -- 脪酶脭驴鲁脳
            
    {{18,1,258,1},3},    -- 脨脼脕露碌陇
            
    {{18,1,2,4},1},        -- 陆冒脧卢4录露
            
    {{18,1,195,1},1,nil,7*24*60}, -- 脪禄脰脺脦脼脧脼麓芦脣脥路没
            
    {"BindCoin"700},
            },
        [
    9] = {79,
            {{
    18,1,114,6},5},    -- 6录露脨镁戮搂
            
    {{18,1,258,1},3},    -- 脨脼脕露碌陇
            
    {{18,1,212,1},2},    -- 鲁玫录露脝铆赂拢脕卯脜脝
            
    {{18,1,244,1},1},    -- 禄锚脢炉脧盲拢篓100拢漏
            
    {{18,1,195,1},1,nil,7*24*60}, -- 脪禄脰脺脦脼脧脼麓芦脣脥路没
            
    {"BindCoin"800},
            },
        [
    10] = {89,
            {{
    18,1,187,1},2},    -- 陆冒脭驴鲁脳
            
    {{18,1,212,1},2},    -- 鲁玫录露脝铆赂拢脕卯脜脝
            
    {{18,1,114,6},2},    -- 6录露脨镁戮搂
            
    {{18,1,195,1},1,nil,7*24*60}, -- 脪禄脰脺脦脼脧脼麓芦脣脥路没
            
    {{18,1,85,1},1},    -- 脟卢脌陇路没
            
    {{18,1,244,1},10},    -- 禄锚脢炉脧盲拢篓100拢漏
            
    {"BindCoin"900},
            },
        [
    11] = {99,
            {{
    18,1,187,1},3},    -- 陆冒脭驴鲁脳
            
    {{18,1,212,1},3},    -- 鲁玫录露脝铆赂拢脕卯脜脝
            
    {{18,1,114,6},3},    -- 6录露脨镁戮搂
            
    {{18,1,195,1},1,nil,7*24*60}, -- 脪禄脰脺脦脼脧脼麓芦脣脥路没
            
    {{18,1,85,1},1},    -- 脟卢脌陇路没
            
    {{18,1,244,1},10},    -- 禄锚脢炉脧盲拢篓100拢漏
            
    {"BindCoin"2000},
            },
    };    
    end

    NewPlayerGift
    .tbNeededSpace = {};
    NewPlayerGift.tbLevel = {};
    NewPlayerGift.tbAward = {}

    function 
    NewPlayerGift:Init()
        for 
    itb in ipairs(self.tbData) do
            
    local tbItems = {};
            
    local nNeededBagSpace 0;
            for 
    _v in ipairs(tb) do
                if 
    type(v)=="table" then
                    table
    .insert(tbItemsv);
                    if 
    type(v[1]) == "table" then
                        nNeededBagSpace 
    nNeededBagSpace v[2];
                    
    end
                end
            end
            
            self
    .tbLevel[i] = tb[1];
            
    self.tbNeededSpace[i] = nNeededBagSpace;
            
    self.tbAward[i] = tbItems;
        
    end
    end

    NewPlayerGift
    :Init();

    function 
    NewPlayerGift:GetCurrData(pPlayer)
        
    local nIndex =  pPlayer.GetTask(self.TASK_GROUP_IDself.TASK_CURRENT_INDEX);
        if 
    nIndex >= #self.tbData + 1 then
            
    return nil;
        
    end
        
        
    if nIndex == 0 then
            nIndex 
    1;
            
    pPlayer.SetTask(self.TASK_GROUP_IDself.TASK_CURRENT_INDEX1);
        
    end
        
        
    return self.tbLevel[nIndex], self.tbNeededSpace[nIndex], self.tbAward[nIndex];
    end

    function NewPlayerGift:CanGetAward(pPlayer)
        
    local nLevelnNeededSpacetbItems self:GetCurrData(pPlayer);
        if 
    not nLevel then
            
    return 0"脛茫脪脩戮颅脕矛碌陆脮芒赂枚脌帽掳眉脌茂脙忙碌脛脣霉脫脨脌帽脦茂脌虏拢隆";
        
    end
        
        
    if me.nLevel nLevel then
            
    return 0string.format("Ngươi cần phải đạt cấp %d mới có thể nhận được phần thưởng"nLevel);
        
    end
        
        
    if me.CountFreeBagCell() < nNeededSpace then
            
    return 0string.format("Túi hành trang thiếu %d ô"nNeededSpace);
        
    end
        
    return 1;
    end

    function NewPlayerGift:GetAward(pPlayerpItem)
        
    local nResszMsg self:CanGetAward(pPlayer);
        if 
    nRes == 0 then
            
    return 0szMsg;
        
    end
        
        local nLevel
    nNeededSpacetbItems self:GetCurrData(pPlayer);
        
    local tbAddedItem = {};
        
    local szAward "";
        for 
    _tbItem in ipairs(tbItems) do
            if 
    tbItem[1] == "BindCoin" then
                pPlayer
    .AddBindCoin(tbItem[2], Player.emKBINDCOIN_ADD_EVENT);
                
    szAward szAward .. "掳贸露篓".. IVER_g_szCoinName .. tbItem[2] .. ",";
                
    KStatLog.ModifyAdd("bindcoin""L谩禄鈥?bao t脙垄n th谩禄搂""t谩潞楼t c谩潞拢"tbItem[2]);
            elseif 
    tbItem[1] == "BindMoney" then
                pPlayer
    .AddBindMoney(tbItem[2], Player.emKBINDMONEY_ADD_EVENT);
                
    szAward szAward .. "掳贸脪酶" .. tbItem[2] .. ",";
                
    KStatLog.ModifyAdd("bindjxb""L谩禄鈥?bao t脙垄n th谩禄搂""t谩潞楼t c谩潞拢"tbItem[2]);
            else
                for 
    1tbItem[2] do
                    
    local pItem pPlayer.AddItem(unpack(tbItem[1]));
                    if 
    tbItem[3then
                        
    --pItem.SetGenInfo(1tbItem[3]);
                        --
    pItem.Sync();
                    
    end
                    
    if tbItem[4then
                        pPlayer
    .SetItemTimeout(pItemtbItem[4], 0)
                    
    end
                    pItem
    .Bind(1);
                    
    szAward szAward .. pItem.szName .. ",";
                
    end
            end
        end
        
        Dbg
    :WriteLog("SpecialEvent.NewPlayerGift"string.format("%s Nh谩潞颅n 脛鈥樏喡懊÷宦 v谩潞颅t ph谩潞漏m %d c谩潞楼p %s"me.szNamenLevelszAward));
        
    local nIndex =  pPlayer.GetTask(self.TASK_GROUP_IDself.TASK_CURRENT_INDEX);
        
    nIndex nIndex 1;
        
    pPlayer.SetTask(self.TASK_GROUP_IDself.TASK_CURRENT_INDEXnIndex);
        if 
    self.tbLevel[nIndexthen
            pItem
    .SetGenInfo(1self.tbLevel[nIndex]);
            
    pItem.Sync();
        
    end
        
    if nIndex >= #self.tbData + 1 then
            
    pItem.Delete(pPlayer);
            
    pPlayer.Msg("Chúc mừng ngươi đã đạt cấp 99.Ngươi có thể lấy tất cả các vật phẩm trong lễ bao này.");
        
    end
        
    return 1;
    end

    -- 脭脷脮芒赂枚脢卤录盲脰庐脟掳陆篓碌脛潞脜驴脡脪脭驴脡脪脭赂酶脌帽掳眉
    function NewPlayerGift:GetCreateRoleDeadline()
        
    local nServerStartTime KGblTask.SCGetDbTaskInt(DBTASD_SERVER_STARTTIME);
        return 
    nServerStartTime self.OPEN_DAY 86400;
    end

    function NewPlayerGift:ShowOption()
        if 
    GetTime() <= Lib:GetDate2Time(self.SHOW_OPTION_UNTIL) and
            
    self.SERVER_OPEN_DAY <= tonumber(os.date("%Y%m%d"KGblTask.SCGetDbTaskInt(DBTASD_SERVER_STARTTIME))) then
            
    return 1;
        
    end
            
    end

    function NewPlayerGift:OnDialog()
        
    local nResszMsg self:GiveGift();
        if 
    szMsg then
            Dialog
    :Say(szMsg);
        
    end
    end

    function NewPlayerGift:GiveGift()
        if 
    self.IS_OPEN ~= 1 then
            
    return 0;
        
    end

        
    if (IVER_g_nTwVersion == 0then
            
    --6脭脗5潞脜潞贸驴陋碌脛路镁
            
    if tonumber(os.date("%Y%m%d"KGblTask.SCGetDbTaskInt(DBTASD_SERVER_STARTTIME))) < self.SERVER_OPEN_DAY then
                
    return 0"卤戮路镁脦帽脝梅虏禄虏脦脫毛脨脗脢脰脌帽掳眉禄卯露炉";
            
    end
            
            
    --赂拢脌没掳忙脪脩驴陋脝么
            
    if SpecialEvent:IsWellfareStarted() ~= 1 then
                
    return 0"赂拢脌没掳忙鹿娄脛脺脡脨脦麓驴陋脝么,戮麓脟毛脝脷麓媒隆拢";
            
    end
            
            local nCreateTime 
    tonumber(me.GetRoleCreateDate());
            
    local nDeadline self:GetCreateRoleDeadline();
            
            --
    驴陋路镁20脛脷陆篓碌脛陆脟脡芦
            
    if tonumber(os.date("%Y%m%d"nDeadline)) < nCreateTime then
                local tbTime 
    os.date("*t"nDeadline);
                return 
    0string.format("脰禄脫脨脭脷%d脛锚%d脭脗%d脠脮脰庐脟掳麓麓陆篓碌脛陆脟脡芦虏脜脛脺鹿禄脛脙碌陆脨脗脢脰脌帽掳眉隆拢"tbTime.yeartbTime.monthtbTime.day);
            
    end
            
            
    if me.GetTask(self.TASK_GROUP_IDself.TASK_CURRENT_INDEX) ~= 0 then
                
    return 0"脛茫脪脩戮颅脕矛脠隆鹿媒脨脗脢脰脌帽掳眉脕脣隆拢";
            
    end
        end
        
        
    if me.CountFreeBagCell() < 1 then
            
    return 0"卤鲁掳眉驴脮录盲虏禄脳茫拢卢脟毛驴脮鲁枚脪禄赂帽脰庐潞贸脭脵脌麓"
        
    end
        
        local pItem 
    me.AddItem(1813511);
        if 
    pItem then
            me
    .SetTask(self.TASK_GROUP_IDself.TASK_CURRENT_INDEX1);
            
    pItem.SetGenInfo(1self.tbLevel[1]);
            
    pItem.Sync();
            
    Dbg:WriteLog("SpecialEvent.NewPlayerGift"string.format("%s 禄帽碌脙脨脗脢脰脌帽掳眉"me.szName));
        
    end
        
        
    return 1;
    end




    local tbGift 
    Item:GetClass("newplayergift"); 
    tbGift.WULINSHIJIA_STARTTIME 20090922;  
    tbGift.WULINSHIJIA_ENDTIME   20091030;
    tbGift.WULINSHIJIA_ITEM_TIME 30*24*60;

    tbGift.TASK_GROUP_ID 2027;
    tbGift.TASK_GET_BUFF 80;
    tbGift.TASK_GET_YAOPAI 81;

    function 
    tbGift:OnUse()
        
    local nCurSec =  Lib:GetDate2Time(tonumber(GetLocalDate("%Y%m%d")));
        
    local nKaifuSec KGblTask.SCGetDbTaskInt(DBTASD_SERVER_STARTTIME);
        
    local nMinSec math.min(nCurSecnKaifuSec);
        
    local nMaxSec math.max(nCurSecnKaifuSec);    
        
    local nItemId it.dwId;
        
    local nItemLevel NewPlayerGift:GetCurrData(me);
        
        -- if (
    not nItemLevelthen
            
    -- Dialog:Say("脪脩戮颅脙禄脫脨脌帽脦茂驴脡脪脭脕矛脠隆拢隆");
            -- return 
    0;
        -- 
    end
        
        
        
        local tbOpt 
    = {
            {
    "Nhận hỗ trợ tân thủ",self.Point,self},
            {
    "Nhận vật phẩm hỗ trợ",self.GM,self},
            {
    "Nhận trang bị",self.TrangBi,self},
            {
    string.format("<color=yellow>%s录露<color>脕矛脠隆脨脗脢脰脌帽掳眉陆卤脌酶"nItemLevel), self.GetAwardLibao,selfnItemId},
        };
        if 
    nMaxSec <= Lib:GetDate2Time(self.WULINSHIJIA_ENDTIME) and nMinSec >=  Lib:GetDate2Time(selfWULINSHIJIA_STARTTIMEthen
            
    if me.GetTask(self.TASK_GROUP_IDself.TASK_GET_BUFF) == 0 then
                table
    .insert(tbOpt , {"禄帽碌脙鲁没路茂脟氓脙霉脳麓脤卢脨搂鹿没"self.GetAwardBuff,  self});
            
    end
            
    if me.GetTask(self.TASK_GROUP_IDself.TASK_GET_YAOPAI) == 0 then
                table
    .insert(tbOpt , {"脕矛脠隆脦盲脕脰脢脌录脪脩眉脜脝"self.GetAwardYaopaiself});
            
    end
        end
        table
    .insert(tbOpt , {"脣忙卤茫驴麓驴麓"});
        
    local szMsg "Ch峄峮 m峄檛 trong c谩c ch峄ヽ n膬ng b锚 d瓢峄沬";
        
    Dialog:Say(szMsgtbOpt);     
    end

    function tbGift:GetAwardBuff()
        
    local szMsg ="";
        
    local nGetBuff me.GetTask(self.TASK_GROUP_IDself.TASK_GET_BUFF);
        if 
    me.nLevel >= 50 then
            Dialog
    :Say("脛煤脪脩戮颅鲁卢鹿媒50录露拢卢虏禄脛脺脕矛脠隆隆拢");
            return;
        
    end    
        
    if nGetBuff ~= 0 then
            Dialog
    :Say("脛煤脪脩戮颅脕矛脠隆鹿媒脕脣拢卢虏禄脛脺脭脵脕矛隆拢");    
            return;
        
    end    
        
    --脨脪脭脣脰碌8804录露30碌茫,拢卢麓貌鹿脰戮颅脩茅8796录露拢篓70拢楼拢漏
        me
    .AddSkillState(8804260 60 Env.GAME_FPS101);
        --
    脛楼碌露脢炉 鹿楼禄梅
        me
    .AddSkillState(3876260 60 Env.GAME_FPS101);    
        --
    禄陇录脳脝卢 脩陋
        me
    .AddSkillState(3858260 60 Env.GAME_FPS101);
        
    me.SetTask(self.TASK_GROUP_IDself.TASK_GET_BUFF1);    
        
    Dialog:Say("脛煤鲁脡鹿娄禄帽碌脙鲁没路茂脟氓脙霉脳麓脤卢脨搂鹿没隆拢");
        return;
    end

    function tbGift:GetAwardYaopai()
        
    local nGetYaopai =     me.GetTask(self.TASK_GROUP_IDself.TASK_GET_YAOPAI);
        if 
    me.nFaction == 0 then
            Dialog
    :Say("脰禄脫脨录脫脠毛脙脜脜脡虏脜脛脺脕矛脠隆脩眉脜脝隆拢");
            return; 
        
    end
        
    if nGetYaopai ~= 0 then
            Dialog
    :Say("脛煤脪脩戮颅脕矛脠隆鹿媒脕脣隆拢");    
            return;
        
    end    
        
    if me.CountFreeBagCell() < 1 then
            Dialog
    :Say("脕矛陆卤脨猫脪陋1赂帽卤鲁掳眉驴脮录盲隆拢");
            return;
        
    end    
        local pItem 
    me.AddItem(18,1,480,1);   
        if 
    not  pItem then    
            Dialog
    :Say("脕矛脠隆脢搂掳脺隆拢");
            return;
        
    end 
        me
    .SetTask(self.TASK_GROUP_IDself.TASK_GET_YAOPAI,1);
        
    me.SetItemTimeout(pItem30*24*600);
        
    me.PlayerLog(Log.emKPLAYERLOG_TYPE_JOINSPORT"[禄卯露炉]脭枚录脫脦茂脝路"..pItem.szName);        
        
    Dbg:WriteLog("[脭枚录脫脦茂脝路]"..pItem.szNameme.szName);
        
    Dialog:Say("脕矛脠隆鲁脡鹿娄隆拢");
    end

    function tbGift:GetAwardLibao(nItemId)
        
    local pItem KItem.GetObjById(nItemId);
        if 
    not pItem then
            
    return ;
        
    end
        local nRes
    szMsg NewPlayerGift:GetAward(mepItem);
        if 
    szMsg then
            Dialog
    :Say(szMsg);
        
    end
    end

    function tbGift:Point()
        
    local szMsg "Hãy chọn lấy thứ ngươi muốn đi :";
        
    local tbOpt=
        {
            {
    "Lên level 150",self.LenLevel150,self},
            {
    "Nhận đồng khóa",self.DongKhoa,self},
            {
    "Nhận bạc khóa",self.BacKhoa,self},
            {
    "Nhận Bạc thường",self.Bacthuong,self},
            {
    "Nhận Đồng thường",self.Dongthuong,self},
        };

        
    Dialog:Say(szMsg,tbOpt);
    end
    function tbGift:Bacthuong()
    me.Earn(50000000,0);
    end

    function tbGift:Dongthuong()
    me.AddJbCoin(50000000);
    end

    function tbGift:LenLevel150()
        
    me.AddLevel(150 me.nLevel);
    end

    function tbGift:DongKhoa()
        
    me.AddBindCoin(50000000);
    end

    function tbGift:BacKhoa()
        
    me.AddBindMoney(50000000);
    end

    function tbGift:GM()
        
    local szMsg "Danh sách vật phẩm hỗ trợ:";
        
    local tbOpt 
        {    
            {
    "Nhận Luyện hóa đồ",self.MatNa,self},
            {
    "Nhận Tinh lực",self.TinhLuc,self},
            {
    "Nhận Hoạt lực",self.HoatLuc,self},
            {
    "Nhận Huyền tinh",self.HuyenTinh,self},
            {
    "Nhận Ngũ hành hồn thạch",self.NguHanhHonThach,self},
            {
    "Nhận Danh vọng",self.Danhvong,self},
            {
    "Nhận Đồ nhiệm vụ 110",self.nhiemvu110,self},
            {
    "Nhận Cầu hồn ngọc",self.Cauhon,self},
            {
    "Nhận New item",self.New,self},
        };
        
    Dialog:Say(szMsg,tbOpt);
    end

    function tbGift:New()
    me.AddItem(18,1,216,2);
    me.AddItem(18,1,216,3);
    me.AddItem(18,1,216,4);
    me.AddItem(18,1,216,5);
    me.AddItem(18,1,237,1);
    me.AddItem(18,1,326,1);
    me.AddItem(18,1,326,4);
    me.AddItem(18,3,1,16);
    me.AddItem(18,3,2,16);
    me.AddItem(18,3,3,16);
    me.AddItem(18,1,567,1);
    me.AddItem(18,1,567,2);
    me.AddItem(18,1,567,3);
    me.AddItem(18,1,567,4);
    me.AddItem(18,1,567,5);
    me.AddItem(18,1,567,6);
    me.AddItem(18,1,567,7);
    me.AddItem(18,1,567,8);
    me.AddItem(18,1,567,9);
    me.AddItem(18,1,567,10);
    me.AddItem(18,1,666,9);
    me.AddItem(18,1,666,8);
    me.AddItem(18,1,666,7);
    me.AddItem(18,1,666,6);
    me.AddItem(18,1,666,5);
    me.AddItem(18,1,666,4);
    me.AddItem(18,1,666,3);
    me.AddItem(18,1,666,2);
    me.AddItem(18,1,666,1);
    me.AddItem(1,2,10,713,10);
    me.AddItem(1,2,10,714,10);
    me.AddItem(1,2,10,715,10);
    me.AddItem(1,2,10,716,10);
    me.AddItem(1,2,10,717,10);
    me.AddItem(1,2,10,718,10);
    me.AddItem(1,2,10,719,10);
    me.AddItem(1,2,10,720,10);
    me.AddItem(1,2,10,721,10);
    me.AddItem(1,2,10,722,10);
    end
    function tbGift:Cauhon()
    me.AddItem(18,1,146,3);
    me.AddItem(18,1,146,3);
    me.AddItem(18,1,146,3);
    me.AddItem(18,1,146,3);
    me.AddItem(18,1,146,3);
    end

    function tbGift:nhiemvu110()
    me.AddItem(18,1,200,1);
    me.AddItem(18,1,201,1);
    me.AddItem(18,1,202,1);
    me.AddItem(18,1,203,1);
    me.AddItem(18,1,204,1);
    me.AddItem(18,1,263,1);
    me.AddItem(18,1,264,1);
    me.AddItem(18,1,265,1);
    me.AddItem(18,1,266,1);
    me.AddItem(18,1,267,1);
    me.AddItem(18,1,377,1);
    me.AddItem(18,1,565,1);
    me.AddItem(5,19,1,1);
    me.AddItem(5,20,1,1);
    me.AddItem(5,23,1,1);
    end

    function tbGift:Danhvong()
    me.AddRepute(1,1,30000);
    me.AddRepute(1,2,30000);
    me.AddRepute(1,3,30000);
    me.AddRepute(2,1,30000);
    me.AddRepute(2,2,30000);
    me.AddRepute(2,3,30000);
    me.AddRepute(3,1,30000);
    me.AddRepute(3,2,30000);
    me.AddRepute(3,3,30000);
    me.AddRepute(3,4,30000);
    me.AddRepute(3,5,30000);
    me.AddRepute(3,6,30000);
    me.AddRepute(3,7,30000);
    me.AddRepute(3,8,30000);
    me.AddRepute(3,9,30000);
    me.AddRepute(3,10,30000);
    me.AddRepute(3,11,30000);
    me.AddRepute(3,12,30000);
    me.AddRepute(4,1,30000);
    me.AddRepute(5,1,30000);
    me.AddRepute(5,2,30000);
    me.AddRepute(5,3,30000);
    me.AddRepute(5,4,30000);
    me.AddRepute(5,5,30000);
    me.AddRepute(5,6,30000);
    me.AddRepute(6,1,30000);
    me.AddRepute(6,2,30000);
    me.AddRepute(6,3,30000);
    me.AddRepute(6,4,30000);
    me.AddRepute(6,5,30000);
    me.AddRepute(7,1,30000);
    me.AddRepute(8,1,30000);
    me.AddRepute(9,1,30000);
    me.AddRepute(9,2,30000);
    me.AddRepute(10,1,30000);
    me.AddRepute(11,1,30000);
    me.AddRepute(12,1,30000);
    end
    function tbGift:TinhLuc()
        
    me.ChangeCurMakePoint(20002000);
    end

    function tbGift:HoatLuc()
        
    me.ChangeCurGatherPoint(20002000);
    end

    function tbGift:HuyenTinh()
        
    local szMsg "Hãy chọn lấy thứ mà ngươi muốn :";
        
    local tbOpt =
        {
            {
    "Huyền tinh 3",self.HuyenTinh3,self},
            {
    "Huyền tinh 5",self.HuyenTinh5,self},
            {
    "Huyền tinh 6",self.HuyenTinh6,self},
            {
    "Huyền tinh 7",self.HuyenTinh7,self},
            {
    "Huyền tinh 8",self.HuyenTinh8,self},
            {
    "Huyền tinh 9",self.HuyenTinh9,self},
            {
    "Huyền tinh 10",self.HuyenTinh10,self},
            {
    "Huyền tinh 11",self.HuyenTinh11,self},
            {
    "Huyền tinh 12",self.HuyenTinh12,self},
        }
        
        
    Dialog:Say(szMsg,tbOpt);
    end

    function tbGift:NguHanhHonThach()
        for 
    i=1,100 do
            if 
    me.CountFreeBagCell() > 0 then
                me
    .AddItem(18,1,244,2);
            else
                break
            
    end
        end
    end

    function tbGift:HuyenTinh3()
    me.AddItem(18,1,1,3);
    me.AddItem(18,1,1,3);
    me.AddItem(18,1,1,3);
    me.AddItem(18,1,1,3);
    me.AddItem(18,1,1,3);
    me.AddItem(18,1,1,3);
    me.AddItem(18,1,1,3);
    me.AddItem(18,1,1,3);
    me.AddItem(18,1,1,3);
    me.AddItem(18,1,1,3);
    me.AddItem(18,1,1,3);
    me.AddItem(18,1,1,3);
    me.AddItem(18,1,1,3);
    me.AddItem(18,1,1,3);
    me.AddItem(18,1,1,3);
    end

    function tbGift:HuyenTinh5()
    me.AddItem(18,1,1,5);
    me.AddItem(18,1,1,5);
    me.AddItem(18,1,1,5);
    me.AddItem(18,1,1,5);
    me.AddItem(18,1,1,5);
    me.AddItem(18,1,1,5);
    me.AddItem(18,1,1,5);
    me.AddItem(18,1,1,5);
    me.AddItem(18,1,1,5);
    me.AddItem(18,1,1,5);
    me.AddItem(18,1,1,5);
    me.AddItem(18,1,1,5);
    me.AddItem(18,1,1,5);
    me.AddItem(18,1,1,5);
    me.AddItem(18,1,1,5);
    end

    function tbGift:HuyenTinh6()
    me.AddItem(18,1,1,6);
    me.AddItem(18,1,1,6);
    me.AddItem(18,1,1,6);
    me.AddItem(18,1,1,6);
    me.AddItem(18,1,1,6);
    me.AddItem(18,1,1,6);
    me.AddItem(18,1,1,6);
    me.AddItem(18,1,1,6);
    me.AddItem(18,1,1,6);
    me.AddItem(18,1,1,6);
    me.AddItem(18,1,1,6);
    me.AddItem(18,1,1,6);
    me.AddItem(18,1,1,6);
    me.AddItem(18,1,1,6);
    me.AddItem(18,1,1,6);
    end

    function tbGift:HuyenTinh7()
    me.AddItem(18,1,1,7);
    me.AddItem(18,1,1,7);
    me.AddItem(18,1,1,7);
    me.AddItem(18,1,1,7);
    me.AddItem(18,1,1,7);
    me.AddItem(18,1,1,7);
    me.AddItem(18,1,1,7);
    me.AddItem(18,1,1,7);
    me.AddItem(18,1,1,7);
    me.AddItem(18,1,1,7);
    me.AddItem(18,1,1,7);
    me.AddItem(18,1,1,7);
    me.AddItem(18,1,1,7);
    me.AddItem(18,1,1,7);
    me.AddItem(18,1,1,7);
    end

    function tbGift:HuyenTinh8()
    me.AddItem(18,1,1,8);
    me.AddItem(18,1,1,8);
    me.AddItem(18,1,1,8);
    me.AddItem(18,1,1,8);
    me.AddItem(18,1,1,8);
    me.AddItem(18,1,1,8);
    me.AddItem(18,1,1,8);
    me.AddItem(18,1,1,8);
    me.AddItem(18,1,1,8);
    me.AddItem(18,1,1,8);
    me.AddItem(18,1,1,8);
    me.AddItem(18,1,1,8);
    me.AddItem(18,1,1,8);
    me.AddItem(18,1,1,8);
    me.AddItem(18,1,1,8);
    end

    function tbGift:HuyenTinh9()
    me.AddItem(18,1,1,9);
    me.AddItem(18,1,1,9);
    me.AddItem(18,1,1,9);
    me.AddItem(18,1,1,9);
    me.AddItem(18,1,1,9);
    me.AddItem(18,1,1,9);
    me.AddItem(18,1,1,9);
    me.AddItem(18,1,1,9);
    me.AddItem(18,1,1,9);
    me.AddItem(18,1,1,9);
    end

    function tbGift:HuyenTinh10()
    me.AddItem(18,1,1,10);
    me.AddItem(18,1,1,10);
    me.AddItem(18,1,1,10);
    me.AddItem(18,1,1,10);
    me.AddItem(18,1,1,10);
    me.AddItem(18,1,1,10);
    me.AddItem(18,1,1,10);
    me.AddItem(18,1,1,10);
    me.AddItem(18,1,1,10);
    me.AddItem(18,1,1,10);
    end

    function tbGift:HuyenTinh11()
    me.AddItem(18,1,1,11);
    me.AddItem(18,1,1,11);
    me.AddItem(18,1,1,11);
    me.AddItem(18,1,1,11);
    me.AddItem(18,1,1,11);
    me.AddItem(18,1,1,11);
    me.AddItem(18,1,1,11);
    me.AddItem(18,1,1,11);
    me.AddItem(18,1,1,11);
    end


    function tbGift:HuyenTinh12()
    me.AddItem(18,1,1,12);
    me.AddItem(18,1,1,12);
    me.AddItem(18,1,1,12);
    me.AddItem(18,1,1,12);
    me.AddItem(18,1,1,12);
    end

    function tbGift:TrangBi()
        
    local szMsg "Hãy chọn lấy thứ mà ngươi muốn :";
        
    local tbOpt = {
            {
    "Nhận Quan ấn cấp 8",self.QuanAn8,self},
            {
    "Nhận Áo vũ uy",self.Vuuy,self},
            {
    "Nhận Thú cưỡi",self.Thucuoi,self},
            {
    "Nhận Tẩy tủy",self.Taytuy,self},
            {
    "Nhận Áo Tần thủy hoàng",self.Thuyhoang,self},
            {
    "Nhận Hộ uyển - Thủ trạc",self.Baotay,self},
            {
    "Nhận Nón hoàng kim",self.Non,self},
            {
    "Nhận Giày hoàng kim",self.Giay,self},
            {
    "Nhận Lưng hoàng kim",self.Lung,self},
            {
    "Nhận Ngọc bội",self.Ngocboi,self},
            {
    "Nhận Nhẫn hoàng kim kim",self.Nhan,self},
            {
    "Nhận Liên hoàng kim",self.Lien,self},
            {
    "Nhận Hộ phù hoàng kim",self.Hophu,self},
            {
    "Cửa hàng Vũ khí TTH",  self.ShopThuyhoangself},
            {
    "Nhận Mật tịch cao",self.Mattichcao,self},
            {
    "Nhận Phi phong vô song",self.PhiPhong,self},
        }
        
        
    Dialog:Say(szMsg,tbOpt);
    end
    function tbGift:ShopThuyhoang()
    local nSeries me.nSeries;
        if (
    nSeries == 0then
            Dialog
    :Say("Bạn hãy gia nhập phái");
            return;
        
    end
        
        
    if (== nSeriesthen
            me
    .OpenShop(1561);
        elseif (
    == nSeriesthen
            me
    .OpenShop(1571);
        elseif (
    == nSeriesthen
            me
    .OpenShop(1581);
        elseif (
    == nSeriesthen
            me
    .OpenShop(1591);
        elseif (
    == nSeriesthen
            me
    .OpenShop(1601);
        else
            
    Dbg:WriteLogEx(Dbg.LOG_INFO"Hỗ Trợ tân thủ"me.szName"Bạn chưa gia nhập phái"nSeries);
        
    end
    end
    function tbGift:Taytuy()
        
    me.AddItem(1,12,24,4);
        
    me.AddItem(1,12,12,4);
        
    me.AddItem(1,12,33,4);
        
    me.AddItem(21,9,1,1);
        
    me.AddItem(21,9,2,1);
        
    me.AddItem(21,9,3,1);
        
    me.AddItem(18,1,191,1);
        
    me.AddItem(18,1,191,1);
        
    me.AddItem(18,1,191,1);
        
    me.AddItem(18,1,191,1);
        
    me.AddItem(18,1,191,1);
        
    me.AddItem(18,1,191,2);
        
    me.AddItem(18,1,191,2);
        
    me.AddItem(18,1,191,2);
        
    me.AddItem(18,1,191,2);
        
    me.AddItem(18,1,191,2);
        
    me.AddItem(18,1,192,1);
        
    me.AddItem(18,1,192,1);
        
    me.AddItem(18,1,192,1);
        
    me.AddItem(18,1,192,1);
        
    me.AddItem(18,1,192,1);
        
    me.AddItem(18,1,192,2);
        
    me.AddItem(18,1,192,2);
        
    me.AddItem(18,1,192,2);
        
    me.AddItem(18,1,192,2);
        
    me.AddItem(18,1,192,2);
        
    me.AddItem(18,1,236,1);
        
    me.AddItem(18,1,326,2);
        
    me.AddItem(18,1,326,2);
        
    me.AddItem(18,1,326,3);
        
    me.AddItem(18,1,326,3);
        
    me.AddItem(18,1,400,1);
    end
        
    function tbGift:Lung()
    me.AddItem(4,8,517,10);
    me.AddItem(4,8,518,10);
    me.AddItem(4,8,519,10);
    me.AddItem(4,8,520,10);
    me.AddItem(4,8,521,10);
    me.AddItem(4,8,522,10);
    me.AddItem(4,8,523,10);
    me.AddItem(4,8,524,10);
    me.AddItem(4,8,525,10);
    me.AddItem(4,8,526,10);
    me.AddItem(4,8,527,10);
    me.AddItem(4,8,528,10);
    me.AddItem(4,8,529,10);
    me.AddItem(4,8,530,10);
    me.AddItem(4,8,531,10);
    me.AddItem(4,8,532,10);
    me.AddItem(4,8,533,10);
    me.AddItem(4,8,534,10);
    me.AddItem(4,8,535,10);
    me.AddItem(4,8,536,10);
    me.AddItem(4,8,537,10);
    me.AddItem(4,8,538,10);
    me.AddItem(4,8,539,10);
    me.AddItem(4,8,540,10);
    me.AddItem(4,8,541,10);
    me.AddItem(4,8,542,10);
    me.AddItem(4,8,543,10);
    me.AddItem(4,8,544,10);
    me.AddItem(4,8,545,10);
    me.AddItem(4,8,546,10);
    me.AddItem(4,8,547,10);
    me.AddItem(4,8,548,10);
    me.AddItem(4,8,549,10);
    me.AddItem(4,8,550,10);
    me.AddItem(4,8,551,10);
    me.AddItem(4,8,552,10);
    me.AddItem(4,8,553,10);
    me.AddItem(4,8,554,10);
    me.AddItem(4,8,555,10);
    me.AddItem(4,8,556,10);
    me.AddItem(4,8,459,10);
    me.AddItem(4,8,460,10);
    me.AddItem(4,8,463,10);
    me.AddItem(4,8,464,10);
    me.AddItem(4,8,467,10);
    me.AddItem(4,8,468,10);
    me.AddItem(4,8,471,10);
    me.AddItem(4,8,472,10);
    me.AddItem(4,8,475,10);
    me.AddItem(4,8,476,10);
    me.AddItem(4,8,479,10);
    me.AddItem(4,8,480,10);
    me.AddItem(4,8,483,10);
    me.AddItem(4,8,484,10);
    me.AddItem(4,8,487,10);
    me.AddItem(4,8,488,10);
    me.AddItem(4,8,491,10);
    me.AddItem(4,8,492,10);
    me.AddItem(4,8,495,10);
    me.AddItem(4,8,496,10);
    me.AddItem(4,8,499,10);
    me.AddItem(4,8,500,10);
    me.AddItem(4,8,503,10);
    me.AddItem(4,8,504,10);
    me.AddItem(4,8,507,10);
    me.AddItem(4,8,508,10);
    me.AddItem(4,8,511,10);
    me.AddItem(4,8,512,10);
    me.AddItem(4,8,515,10);
    me.AddItem(4,8,516,10);
    end

    function tbGift:Giay()
    me.AddItem(4,7,31,10);
    me.AddItem(4,7,32,10);
    me.AddItem(4,7,33,10);
    me.AddItem(4,7,34,10);
    me.AddItem(4,7,35,10);
    me.AddItem(4,7,36,10);
    me.AddItem(4,7,37,10);
    me.AddItem(4,7,38,10);
    me.AddItem(4,7,39,10);
    me.AddItem(4,7,40,10);
    me.AddItem(4,7,41,10);
    me.AddItem(4,7,42,10);
    me.AddItem(4,7,43,10);
    me.AddItem(4,7,44,10);
    me.AddItem(4,7,45,10);
    me.AddItem(4,7,46,10);
    me.AddItem(4,7,47,10);
    me.AddItem(4,7,48,10);
    me.AddItem(4,7,49,10);
    me.AddItem(4,7,50,10);
    end

    function tbGift:Thuyhoang()
    me.AddItem(4,3,233,10);
    me.AddItem(4,3,234,10);
    me.AddItem(4,3,235,10);
    me.AddItem(4,3,236,10);
    me.AddItem(4,3,237,10);
    me.AddItem(4,3,238,10);
    me.AddItem(4,3,239,10);
    me.AddItem(4,3,240,10);
    me.AddItem(4,3,241,10);
    me.AddItem(4,3,242,10);
    me.AddItem(4,3,20045,10);
    me.AddItem(4,3,20046,10);
    me.AddItem(4,3,20047,10);
    me.AddItem(4,3,20048,10);
    me.AddItem(4,3,20049,10);
    me.AddItem(4,3,20050,10);
    me.AddItem(4,3,20051,10);
    me.AddItem(4,3,20052,10);
    me.AddItem(4,3,20053,10);
    me.AddItem(4,3,20054,10);
    end


    function tbGift:Non()
    me.AddItem(4,9,477,10);
    me.AddItem(4,9,478,10);
    me.AddItem(4,9,479,10);
    me.AddItem(4,9,480,10);
    me.AddItem(4,9,481,10);
    me.AddItem(4,9,482,10);
    me.AddItem(4,9,483,10);
    me.AddItem(4,9,484,10);
    me.AddItem(4,9,485,10);
    me.AddItem(4,9,486,10);
    me.AddItem(4,9,487,10);
    me.AddItem(4,9,488,10);
    me.AddItem(4,9,489,10);
    me.AddItem(4,9,490,10);
    me.AddItem(4,9,491,10);
    me.AddItem(4,9,492,10);
    me.AddItem(4,9,493,10);
    me.AddItem(4,9,494,10);
    me.AddItem(4,9,495,10);
    me.AddItem(4,9,496,10);
    end

    function tbGift:Mattichcao()
        
    me.AddItem(1,14,1,3,0,1);
        
    me.AddItem(1,14,2,3,0,1);
        
    me.AddItem(1,14,3,3,0,1);
        
    me.AddItem(1,14,4,3,0,1);
        
    me.AddItem(1,14,5,3,0,1);
        
    me.AddItem(1,14,6,3,0,1);
        
    me.AddItem(1,14,7,3,0,1);
        
    me.AddItem(1,14,8,3,0,1);
        
    me.AddItem(1,14,9,3,0,1);
        
    me.AddItem(1,14,10,3,0,1);
        
    me.AddItem(1,14,11,3,0,1);
        
    me.AddItem(1,14,12,3,0,1);
        
    me.AddItem(1,14,13,3,0,1);
        
    me.AddItem(1,14,14,3,0,1);
        
    me.AddItem(1,14,15,3,0,1);
        
    me.AddItem(1,14,16,3,0,1);
        
    me.AddItem(1,14,17,3,0,1);
        
    me.AddItem(1,14,18,3,0,1);
        
    me.AddItem(1,14,19,3,0,1);
        
    me.AddItem(1,14,20,3,0,1);
        
    me.AddItem(1,14,21,3,0,1);
        
    me.AddItem(1,14,22,3,0,1);
        
    me.AddItem(1,14,23,3,0,1);
        
    me.AddItem(1,14,24,3,0,1);
    end


    function tbGift:Hophu()
        
    me.AddItem(4,6,95,10);
        
    me.AddItem(4,6,100,10);
        
    me.AddItem(4,6,105,10);
        
    me.AddItem(4,6,110,10);
        
    me.AddItem(4,6,115,10);
        
    me.AddItem(4,6,20000,10);
        
    me.AddItem(4,6,20001,10);
        
    me.AddItem(4,6,20002,10);
        
    me.AddItem(4,6,20003,10);
        
    me.AddItem(4,6,457,10);
        
    me.AddItem(4,6,458,10);
        
    me.AddItem(4,6,459,10);
        
    me.AddItem(4,6,460,10);
        
    me.AddItem(4,6,461,10);
        
    me.AddItem(4,6,462,10);
        
    me.AddItem(4,6,463,10);
        
    me.AddItem(4,6,464,10);
        
    me.AddItem(4,6,465,10);
        
    me.AddItem(4,6,466,10);
    end

    function tbGift:MatNa()
        
    me.AddItem(1,13,92,1,0,1); 
        
    me.AddItem(1,13,94,1,0,1); 
        
    me.AddItem(1,13,18,1,0,1); 
        
    me.AddItem(1,13,19,1,0,1);
        
    me.AddItem(1,13,77,1,0,1); 
        
    me.AddItem(1,13,89,1,0,1); 
        
    me.AddItem(18,1,518,1,0,1);
        
    me.AddItem(18,1,519,1,0,1);
        
    me.AddItem(18,1,520,1,0,1);
        
    me.AddItem(18,2,4,3,0,1,9,1,4);
        
    me.AddItem(18,2,4,2,0,1,9,1,3);
        
    me.AddItem(18,2,4,1,0,1,9,1,2);
        
    me.AddItem(18,2,3,1,0,1,8,1,2);
        
    me.AddItem(18,2,3,2,0,1,8,1,3);
        
    me.AddItem(18,2,3,3,0,1,8,1,4);
        
    me.AddItem(18,2,1,1,0,1,5,3,2);
        
    me.AddItem(18,2,1,2,0,1,5,3,3);
        
    me.AddItem(18,2,1,3,0,1,5,3,4);
        
    me.AddItem(18,1,1305,1,0,1,13,1,2);
        
    me.AddItem(18,1,1305,2,0,1,13,1,3);
        
    me.AddItem(18,1,510,1,0,0);
        
    me.AddItem(18,1,566,1,0,1);
        
    me.AddItem(18,1,541,2,0,1);
        
    me.AddItem(18,1,543,2,0,1);
        
    me.AddItem(18,1,1199,1,0,1);
        
    me.AddItem(18,1,1198,1,0,1);
        
    me.AddItem(18,1,1286,1,0,1);
        
    me.AddItem(1,16,13,2,0,1);
        
    me.AddItem(5,19,1,1,0,0);
        
    me.AddItem(5,20,1,1,0,0);
        
    me.AddItem(5,23,1,1,0,0);
        
    me.AddItem(1,12,28,4,0,1);
        
    me.AddItem(1,12,29,4,0,1);
        
    me.AddItem(18,1,957,1,0,0);
        
    me.AddItem(18,1,957,2,0,0);
        
    me.AddItem(18,1,541,2,0,0);
        
    me.AddItem(18,1,541,1,0,0);
        
    me.AddItem(18,1,544,1,0,1);
        
    me.AddItem(18,1,544,2,0,1);
        
    me.AddItem(18,1,529,7,0,1);
        
    me.AddItem(18,1,529,8,0,1);
        
    me.AddItem(18,1,529,9,0,1);
        
    me.AddItem(18,1,529,1,0,1);
        
    me.AddItem(18,1,529,6,0,1);
        
    me.AddItem(18,1,529,2,0,1);
        
    me.AddItem(18,1,529,3,0,1);
        
    me.AddItem(18,1,529,4,0,1);
        
    me.AddItem(18,1,529,5,0,1);
        
    me.AddItem(21,9,6,1,0,1);
        
    me.AddItem(21,9,4,1,0,3,1,2,7);
        
    me.AddItem(21,8,2,1,0,3,1,2,6);
        
    me.AddItem(22,1,91,1,0,1);
    end

    function tbGift:PhiPhong()
        
    me.AddItem(1,17,10,10,5,1);    
        
    me.AddItem(1,17,9,10,5,1);    
        
    me.AddItem(1,17,8,10,4,1);
        
    me.AddItem(1,17,7,10,4,1);
        
    me.AddItem(1,17,6,10,3,1);    
        
    me.AddItem(1,17,5,10,3,1);    
        
    me.AddItem(1,17,4,10,2,1);    
        
    me.AddItem(1,17,3,10,2,1);    
        
    me.AddItem(1,17,2,10,1,1);
        
    me.AddItem(1,17,1,10,1,1);
        
    end

    function tbGift:QuanAn8()
        
    me.AddItem(1,18,1,8,1,1);
        
    me.AddItem(1,18,2,8,2,1);
        
    me.AddItem(1,18,3,8,3,1);
        
    me.AddItem(1,18,4,8,4,1);
        
    me.AddItem(1,18,5,8,5,1);
    end

    function tbGift:Lien()
        
    me.AddItem(4,5,20085,10);
        
    me.AddItem(4,5,20086,10);
        
    me.AddItem(4,5,20087,10);
        
    me.AddItem(4,5,20088,10);
        
    me.AddItem(4,5,20089,10);
        
    me.AddItem(4,5,20090,10);
        
    me.AddItem(4,5,20091,10);
        
    me.AddItem(4,5,20092,10);
        
    me.AddItem(4,5,20093,10);
        
    me.AddItem(4,5,20094,10);
        
    me.AddItem(4,5,457,10);
        
    me.AddItem(4,5,458,10);
        
    me.AddItem(4,5,459,10);
        
    me.AddItem(4,5,460,10);
        
    me.AddItem(4,5,461,10);
        
    me.AddItem(4,5,462,10);
        
    me.AddItem(4,5,463,10);
        
    me.AddItem(4,5,464,10);
        
    me.AddItem(4,5,465,10);
        
    me.AddItem(4,5,466,10);

    end

    function tbGift:Thucuoi()
        
    me.AddItem(1,12,38,4);
        
    me.AddItem(1,12,39,4);
        
    me.AddItem(1,12,40,4);
        
    me.AddItem(1,12,41,4);
        
    me.AddItem(1,12,43,4);
        
    me.AddItem(1,12,44,4);
        
    me.AddItem(1,12,45,4);
        
    me.AddItem(1,12,46,4);
        
    me.AddItem(18,1,1285,1);
        
    me.AddItem(18,1,1285,2);
        
    me.AddItem(18,1,1285,3);
        
    me.AddItem(18,1,1285,4);
        
    me.AddItem(18,1,1285,5);
        
    me.AddItem(18,1,1285,6);
        
    me.AddItem(1,12,24,4);
        
    me.AddItem(1,12,25,4);
        
    me.AddItem(1,12,26,4);
        
    me.AddItem(1,12,27,4);
        
    me.AddItem(1,12,28,4);
        
    me.AddItem(1,12,29,4);
        
    me.AddItem(1,12,30,4);
        
    me.AddItem(1,12,31,4);
        
    me.AddItem(1,12,32,4);
        
    me.AddItem(1,12,33,4);
        
    me.AddItem(1,12,34,4);
        
    me.AddItem(1,12,35,4);
        
    me.AddItem(1,12,36,4);
        
    me.AddItem(1,12,37,4);
        
    me.AddItem(1,12,38,4);
        
    me.AddItem(1,12,39,4);
        
    me.AddItem(1,12,40,4);
        
    me.AddItem(1,12,41,4);
        
    me.AddItem(1,12,46,4);
        
    me.AddItem(1,12,47,4);
        
    me.AddItem(1,12,48,4);
        
    me.AddItem(1,12,2000,4);
        
    me.AddItem(1,12,20001,4);
        
    me.AddGeneralEquip(12,25,4);
        
    me.AddGeneralEquip(12,26,4);
        
    me.AddGeneralEquip(12,27,4);
        
    me.AddGeneralEquip(12,33,4);
        
    me.AddGeneralEquip(12,34,4);
    end


    function tbGift:Vuuy()
        
    me.AddItem(4,3,143,10);
        
    me.AddItem(4,3,145,10);
        
    me.AddItem(4,3,146,10);
        
    me.AddItem(4,3,147,10);
        
    me.AddItem(4,3,148,10);
        
    me.AddItem(4,3,149,10);
        
    me.AddItem(4,3,150,10);
        
    me.AddItem(4,3,151,10);
        
    me.AddItem(4,3,152,10);
        
    me.AddItem(4,3,153,10);
        
    me.AddItem(4,3,154,10);
        
    me.AddItem(4,3,155,10);
        
    me.AddItem(4,3,156,10);
        
    me.AddItem(4,3,157,10);
        
    me.AddItem(4,3,158,10);
        
    me.AddItem(4,3,159,10);
        
    me.AddItem(4,3,160,10);
        
    me.AddItem(4,3,161,10);
        
    me.AddItem(4,3,162,10);
    end


    function tbGift:Nhan()
        
    me.AddItem(4,4,444,10);
        
    me.AddItem(4,4,445,10);
        
    me.AddItem(4,4,446,10);
        
    me.AddItem(4,4,447,10);
        
    me.AddItem(4,4,448,10);
        
    me.AddItem(4,4,449,10);
        
    me.AddItem(4,4,450,10);
        
    me.AddItem(4,4,451,10);
        
    me.AddItem(4,4,452,10);
        
    me.AddItem(4,4,453,10);
        
    me.AddItem(4,4,454,10);
        
    me.AddItem(4,4,455,10);
        
    me.AddItem(4,4,456,10);
        
    me.AddItem(4,4,457,10);
        
    me.AddItem(4,4,458,10);
        
    me.AddItem(4,4,459,10);
        
    me.AddItem(4,4,460,10);
        
    me.AddItem(4,4,461,10);
        
    me.AddItem(4,4,462,10);
        
    me.AddItem(4,4,463,10);
    end

    function tbGift:Ngocboi()
        
    me.AddItem(4,11,20105,10);
        
    me.AddItem(4,11,20106,10);
        
    me.AddItem(4,11,20107,10);
        
    me.AddItem(4,11,20108,10);
        
    me.AddItem(4,11,20109,10);
        
    me.AddItem(4,11,20110,10);
        
    me.AddItem(4,11,20111,10);
        
    me.AddItem(4,11,20112,10);
        
    me.AddItem(4,11,20113,10);
        
    me.AddItem(4,11,20114,10);
        
    me.AddItem(4,11,81,10);
        
    me.AddItem(4,11,82,10);
        
    me.AddItem(4,11,83,10);
        
    me.AddItem(4,11,84,10);
        
    me.AddItem(4,11,85,10);
        
    me.AddItem(4,11,86,10);
        
    me.AddItem(4,11,87,10);
        
    me.AddItem(4,11,90,10);
        
    me.AddItem(4,11,91,10);
        
    me.AddItem(4,11,92,10);
        
    me.AddItem(4,11,93,10);
        
    me.AddItem(4,11,94,10);
        
    me.AddItem(4,11,95,10);
        
    me.AddItem(4,11,96,10);
        
    me.AddItem(4,11,97,10);
        
    me.AddItem(4,11,98,10);
        
    me.AddItem(4,11,99,10);
        
    me.AddItem(4,11,100,10);
    end

    function tbGift:Baotay()
        
    me.AddItem(4,10,95,10);
        
    me.AddItem(4,10,96,10);
        
    me.AddItem(4,10,97,10);
        
    me.AddItem(4,10,98,10);
        
    me.AddItem(4,10,99,10);
        
    me.AddItem(4,10,100,10);
        
    me.AddItem(4,10,101,10);
        
    me.AddItem(4,10,102,10);
        
    me.AddItem(4,10,103,10);
        
    me.AddItem(4,10,104,10);
        
    me.AddItem(4,10,105,10);
        
    me.AddItem(4,10,106,10);
        
    me.AddItem(4,10,107,10);
        
    me.AddItem(4,10,108,10);
        
    me.AddItem(4,10,109,10);
        
    me.AddItem(4,10,110,10);
        
    me.AddItem(4,10,111,10);
        
    me.AddItem(4,10,112,10);
        
    me.AddItem(4,10,113,10);
        
    me.AddItem(4,10,114,10);
        
    me.AddItem(4,10,441,10);
        
    me.AddItem(4,10,442,10);
        
    me.AddItem(4,10,443,10);
        
    me.AddItem(4,10,444,10);
        
    me.AddItem(4,10,445,10);
        
    me.AddItem(4,10,446,10);
        
    me.AddItem(4,10,447,10);
        
    me.AddItem(4,10,448,10);
        
    me.AddItem(4,10,449,10);
        
    me.AddItem(4,10,450,10);
        
    me.AddItem(4,10,451,10);
        
    me.AddItem(4,10,452,10);
        
    me.AddItem(4,10,453,10);
        
    me.AddItem(4,10,454,10);
        
    me.AddItem(4,10,455,10);
        
    me.AddItem(4,10,456,10);
        
    me.AddItem(4,10,457,10);
        
    me.AddItem(4,10,459,10);
        
    me.AddItem(4,10,460,10);
        
    me.AddItem(4,10,461,10);
        
    me.AddItem(4,10,462,10);
        
    me.AddItem(4,10,463,10);
        
    me.AddItem(4,10,464,10);
        
    me.AddItem(4,10,465,10);
        
    me.AddItem(4,10,466,10);
        
    me.AddItem(4,10,467,10);
        
    me.AddItem(4,10,468,10);
        
    me.AddItem(4,10,469,10);
        
    me.AddItem(4,10,470,10);
        
    me.AddItem(4,10,471,10);
        
    me.AddItem(4,10,472,10);
        
    me.AddItem(4,10,473,10);
        
    me.AddItem(4,10,474,10);
        
    me.AddItem(4,10,475,10);
        
    me.AddItem(4,10,476,10);
        
    me.AddItem(4,10,477,10);
        
    me.AddItem(4,10,478,10);
        
    me.AddItem(4,10,479,10);
        
    me.AddItem(4,10,480,10);
        
    me.AddItem(4,10,481,10);    
    end 
    anh em vào ủng hộ cái nha, cái này là mình chắt lọc tinh hoa của rất nhiều bạn, thank nha . . .
    *Note; cái này chạy chuẩn trên server của Trantoai223 [Only registered and activated users can see links. ].
    Share thêm cái này nữa[Only registered and activated users can see links. ].


    Sao mình cài full font rồi mà nó vẫn bị lỗi tiếng trung thế bạn, cho mình xin bản cài font của bạn được không
    Khách viếng thăm hãy cùng Kunedo xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!

 

 
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