[TLBB] Mọi người giúp lỗi này với bị chỗ nào mình tìm không ra
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  1. #1
    Thành Viên huuloi's Avatar
    Ngày tham gia
    Oct 2011
    Đang ở
    TP HCM
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    Thanked 14 Times in 7 Posts

    Mọi người giúp lỗi này với bị chỗ nào mình tìm không ra

    SV chạy tầm 1 tiếng là diss ra toàn bộ,log thì như này ai biết chỉ mình với xin cảm ơn rất nhiều ạ

    Lần 1
    ./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (40103349)(T0=2020-5-27_23:14:52 T1=4619.7210)
    ./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (40103349)(T0=2020-5-27_23:14:53 T1=4621.1500)
    ./Player/Player.cpp 187 virtual void Player_AtServer::onExecutePacketException(INT, const CHAR*, UINT) (71572738)(T0=2020-5-27_23:15:14 T1=4642.2630)
    ./Player/Player.cpp 187 virtual void Player_AtServer::onExecutePacketException(INT, const CHAR*, UINT) (40103349)(T0=2020-5-27_23:17:3 T1=4750.9700)
    ./Player/Player.cpp 187 virtual void Player_AtServer::onExecutePacketException(INT, const CHAR*, UINT) (40103349)(T0=2020-5-27_23:17:5 T1=4752.9980)
    ./Scene/Scene_Core.cpp 1041 int Scene::HeartBeat() (71572738)(T0=2020-5-27_23:17:17 T1=4765.3500)
    ./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (71572736)(T0=2020-5-27_23:17:51 T1=4799.6050)
    ./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (71572736)(T0=2020-5-27_23:17:52 T1=4800.2230)
    ./Scene/Scene_Core.cpp 1041 int Scene::HeartBeat() (71572738)(T0=2020-5-27_23:17:52 T1=4800.3270)
    ./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (71572736)(T0=2020-5-27_23:17:52 T1=4800.4310)
    ./Scene/Scene_Core.cpp 1041 int Scene::HeartBeat() (71572738)(T0=2020-5-27_23:17:53 T1=4801.0350)
    ./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (71572736)(T0=2020-5-27_23:17:53 T1=4801.0500)
    ./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (71572736)(T0=2020-5-27_23:17:53 T1=4801.2570)
    ./Scene/Scene_Core.cpp 1175 int Scene::HeartBeat() (2073971761)(T0=2020-5-27_23:17:53 T1=4801.4300)
    ./Scene/Scene_Core.cpp 1175 int Scene::HeartBeat() (71572754)(T0=2020-5-27_23:17:53 T1=4801.5480)
    ./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (71572736)(T0=2020-5-27_23:17:54 T1=4801.8740)
    ./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (71572736)(T0=2020-5-27_23:17:54 T1=4801.9780)
    ./Scene/Scene_Core.cpp 1041 int Scene::HeartBeat() (-1828721649)(T0=2020-5-27_23:19:14 T1=4882.6320)
    ./Scene/Scene_Core.cpp 1041 int Scene::HeartBeat() (-1828721643)(T0=2020-5-27_23:19:14 T1=4882.6350)
    ./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (-1828721643)(T0=2020-5-27_23:19:18 T1=4886.2960)
    ./Scene/Scene_Core.cpp 1175 int Scene::HeartBeat() (2032012302)(T0=2020-5-27_23:19:18 T1=4886.5780)
    ./Scene/Scene_Core.cpp 1175 int Scene::HeartBeat() (2032012302)(T0=2020-5-27_23:19:19 T1=4886.6670)
    ./Player/Player.cpp 187 virtual void Player_AtServer::onExecutePacketException(INT, const CHAR*, UINT) (-1828721649)(T0=2020-5-27_23:21:3 T1=4991.5620)
    ./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.0820)
    ./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.0840)
    ./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.0850)
    ./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.0870)
    ./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.0890)
    ./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.0900)
    ./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.0920)
    ./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.0940)
    ./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.0950)
    ./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.0970)
    ./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.0980)
    ./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.1000)
    ./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.1010)
    ./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.1020)
    ./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.1040)
    ./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.1050)
    ./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.1070)
    ./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.1090)
    ./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.1100)
    ./Obj/Obj_ItemBox.cpp 160 virtual int Obj_ItemBox::HeartBeat(unsigned int) (1937603475)(T0=2020-5-27_23:22:45 T1=5093.1110)
    ./Player/Player.cpp 187 virtual void Player_AtServer::onExecutePacketException(INT, const CHAR*, UINT) (-1828721649)(T0=2020-5-27_23:22:49 T1=5096.7780)
    ./Player/Player.cpp 187 virtual void Player_AtServer::onExecutePacketException(INT, const CHAR*, UINT) (40103349)(T0=2020-5-27_23:23:12 T1=5120.0780)
    ./Player/Player.cpp 187 virtual void Player_AtServer::onExecutePacketException(INT, const CHAR*, UINT) (-1828721649)(T0=2020-5-27_23:23:32 T1=5139.7050)
    ./Player/Player.cpp 187 virtual void Player_AtServer::onExecutePacketException(INT, const CHAR*, UINT) (-1828721649)(T0=2020-5-27_23:23:54 T1=5162.3190)
    ./Scene/Scene_Core.cpp 1348 int Scene:rocessCacheCommands() (-1828721643)(T0=2020-5-27_23:23:59 T1=5167.2790)
    ./Scene/Scene_Core.cpp 1175 int Scene::HeartBeat() (2032012302)(T0=2020-5-27_23:24:0 T1=5168.3390)
    ./Scene/Scene_Core.cpp 1348 int Scene:rocessCacheCommands() (-1841300614)(T0=2020-5-27_23:24:17 T1=5185.4550)


    Lần 2
    Error_2020-05-27.1362572018.log

    ./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (71572736)(T0=2020-5-27_21:4:20 T1=6750.6310)
    ./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (-1900028899)(T0=2020-5-27_21:4:20 T1=6750.6760)
    ./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (-1900028899)(T0=2020-5-27_21:4:21 T1=6750.8810)
    ./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (71572736)(T0=2020-5-27_21:4:21 T1=6751.0510)
    ./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (-1900028899)(T0=2020-5-27_21:4:21 T1=6751.5000)
    ./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (-1900028899)(T0=2020-5-27_21:4:22 T1=6751.7090)
    ./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (-1900028899)(T0=2020-5-27_21:4:22 T1=6751.8030)
    ./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (-1900028899)(T0=2020-5-27_21:4:22 T1=6751.9130)
    ./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (71572736)(T0=2020-5-27_21:4:22 T1=6751.9130)
    ./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (-1828717553)(T0=2020-5-27_21:4:31 T1=6760.7080)
    ./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (-1828717553)(T0=2020-5-27_21:4:31 T1=6761.2170)
    ./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (-1828717553)(T0=2020-5-27_21:4:31 T1=6761.5250)
    ./Player/Player.cpp 187 virtual void Player_AtServer::onExecutePacketException(INT, const CHAR*, UINT) (2055084913)(T0=2020-5-27_21:4:33 T1=6763.2480)
    ./Scene/Scene_Core.cpp 1175 int Scene::HeartBeat() (-1805657225)(T0=2020-5-27_21:5:0 T1=6790.1290)
    ./Player/Player.cpp 187 virtual void Player_AtServer::onExecutePacketException(INT, const CHAR*, UINT) (-1805657225)(T0=2020-5-27_21:5:11 T1=6801.3590)
    ./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (-1784677518)(T0=2020-5-27_21:5:18 T1=6808.0680)
    ./Obj/ObjSingleManager.h 326 BOOL ObjSingleManager<T>::HeartBeat(UINT) [with T = Obj_Human] (-1784677518)(T0=2020-5-27_21:5:18 T1=6808.1710)
    ./Player/Player.cpp 187 virtual void Player_AtServer::onExecutePacketException(INT, const CHAR*, UINT) (-1185141904)(T0=2020-5-27_21:6:3 T1=6853.5540)
    Khách viếng thăm hãy cùng huuloi xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!

  2. #2
    Super Moderator huuduyen_05's Avatar
    Ngày tham gia
    May 2006
    Đang ở
    Unknow
    Bài viết
    2,924
    Thanks
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    Thanked 2,100 Times in 647 Posts

    Ðề: Mọi người giúp lỗi này với bị chỗ nào mình tìm không ra

    Quan trọng là mấy lỗi này ảnh hưởng gì ko bạn? nếu ko thì thôi bỏ qua đi bạn sửa nó mò rất nhiều, mất nhiều thời gian
    Khách viếng thăm hãy cùng huuduyen_05 xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!

  3. #3
    Thành Viên huuloi's Avatar
    Ngày tham gia
    Oct 2011
    Đang ở
    TP HCM
    Bài viết
    116
    Thanks
    14
    Thanked 14 Times in 7 Posts

    Ðề: Mọi người giúp lỗi này với bị chỗ nào mình tìm không ra

    Trích dẫn Gửi bởi huuduyen_05 [Only registered and activated users can see links. ]
    Quan trọng là mấy lỗi này ảnh hưởng gì ko bạn? nếu ko thì thôi bỏ qua đi bạn sửa nó mò rất nhiều, mất nhiều thời gian
    Nó diss Word á anh,cứ 1 tiếng là nó bị diss vào xem log là nó ra vậy..

    PHP Code:
    [./Item/HumanItemLogic.cpp][816][static ItemHumanItemLogic::GetItem(Obj_Human*, UINT)][uBagIndex<MAX_BAG_SIZEt=(2020-5-27 18:29:38)
    Stack:[./Item/HumanItemLogic.cpp][830][static ItemHumanItemLogic::GetItem(Obj_Human*, UINT)][FALSEt=(2020-5-27 18:29:38)

    [./
    Item/HumanItemLogic.cpp][816][static ItemHumanItemLogic::GetItem(Obj_Human*, UINT)][uBagIndex<MAX_BAG_SIZEt=(2020-5-27 19:56:19)
    Stack:[./Item/HumanItemLogic.cpp][830][static ItemHumanItemLogic::GetItem(Obj_Human*, UINT)][FALSEt=(2020-5-27 19:56:19)

    [../../
    Common/GameStruct.cpp][1302][BOOL _ITEM::ClientReadVarAttr(CHAR*, INT&, INT)][FALSEt=(2020-5-27 20:27:8)
    Stack:[./Item/Item.cpp][969][BOOL Item::GetItemTransferString(CHAR*, UINT)][FALSEt=(2020-5-27 20:27:8)

    [./
    Script/LuaInterface.cpp][267][int LuaInterface::PrefixCall(lua_State*, char**)][0]
    [
    cann't find Infant_qq in /MyNew/item/Infantt.lua] t=(2020-5-27 20:50:48)
    Stack:[./Script/LuaInterface.cpp][272][int LuaInterface::PrefixCall(lua_State*, char**)][FALSE] t=(2020-5-27 20:50:48)
    Stack:[./Script/LuaInterface.cpp][358][int LuaInterface::ExeFile_DD(CHAR*, CHAR*, int, int, int)][FALSE] t=(2020-5-27 20:50:48)

    [./Script/LuaInterface.cpp][267][int LuaInterface::PrefixCall(lua_State*, char**)][0]
    [cann'
    t find Infant_bb in /MyNew/item/Infantt.luat=(2020-5-27 20:50:48)
    Stack:[./Script/LuaInterface.cpp][272][int LuaInterface::PrefixCall(lua_State*, char**)][FALSEt=(2020-5-27 20:50:48)
    Stack:[./Script/LuaInterface.cpp][358][int LuaInterface::ExeFile_DD(CHAR*, CHAR*, intintint)][FALSEt=(2020-5-27 20:50:48)

    [./
    Script/LuaInterface.cpp][267][int LuaInterface::PrefixCall(lua_State*, char**)][0]
    [
    cann't find Infant_qq in /MyNew/item/Infantt.lua] t=(2020-5-27 20:50:49)
    Stack:[./Script/LuaInterface.cpp][272][int LuaInterface::PrefixCall(lua_State*, char**)][FALSE] t=(2020-5-27 20:50:49)
    Stack:[./Script/LuaInterface.cpp][358][int LuaInterface::ExeFile_DD(CHAR*, CHAR*, int, int, int)][FALSE] t=(2020-5-27 20:50:49)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:20)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:20)
    Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:20)
    Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:20)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:20)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:20)
    Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:20)
    Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:20)
    Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:20)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:20)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:20)
    Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:20)
    Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:20)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:20)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:20)
    Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:20)
    Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:20)
    Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:20)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:21)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:22)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:27)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:27)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:27)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:27)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:27)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:27)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:27)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:27)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:29)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Script/LuaInterface.cpp][942][int LuaInterface::ExeScript_DDD(ScriptID_t, CHAR*, int, int, int)][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:4:31)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:33)
    Stack:[./Script/LuaInterface.cpp][942][int LuaInterface::ExeScript_DDD(ScriptID_t, CHAR*, int, int, int)][FALSE] t=(2020-5-27 21:4:33)
    Stack:[./Packets/CGExecuteScriptHandler.cpp][167][static unsigned int Packets::CGExecuteScriptHandler::Execute(Packets::CGExecuteScript*, Player*)][FALSE] t=(2020-5-27 21:4:33)
    Stack:[../../Common/Packets/CGExecuteScript.cpp][37][virtual UINT Packets::CGExecuteScript::Execute(Player*)][FALSE] t=(2020-5-27 21:4:33)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:46)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:56)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:56)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:56)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:56)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:56)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:56)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:56)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:4:57)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:0)
    Stack:[./Script/LuaInterface.cpp][942][int LuaInterface::ExeScript_DDD(ScriptID_t, CHAR*, int, int, int)][FALSE] t=(2020-5-27 21:5:0)
    Stack:[./Activity/Activity.cpp][226][void Activity::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:5:0)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:7)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:8)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:11)
    Stack:[./Script/LuaInterface.cpp][1651][void LuaInterface::OnEventRequest(ScriptID_t, ObjID_t, ObjID_t, ScriptID_t, int)][FALSE] t=(2020-5-27 21:5:11)
    Stack:[./Packets/CGEventRequestHander.cpp][84][static UINT Packets::CGEventRequestHandler::Execute(Packets::CGEventRequest*, Player*)][FALSE] t=(2020-5-27 21:5:11)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:15)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:15)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:16)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:16)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:17)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:17)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Skills/ImpactLogic/StdImpact090.cpp][58][virtual void Combat_Module::Impact_Module::StdImpact090_T::OnFadeOut(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Obj/Obj_Character_Impact.cpp][1184][void Obj_Character::Impact_OnImpactFadeOut(OWN_IMPACT&)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][178][virtual void Combat_Module::Impact_Module::ImpactLogic_T::ContinuanceCalc(OWN_IMPACT&, Obj_Character&, INT) const][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Skills/ImpactLogic/ImpactLogic.cpp][76][void Combat_Module::Impact_Module::ImpactLogic_T::HeartBeat(OWN_IMPACT&, Obj_Character&) const][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Obj/Obj_Character_Impact.cpp][89][void Obj_Character::Impact_HeartBeat()][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Obj/Obj_Character.cpp][299][virtual BOOL Obj_Character::HeartBeat(UINT)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Obj/Obj_Human.cpp][1718][virtual int Obj_Human::HeartBeat(unsigned int)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Script/LuaInterface.cpp][859][int LuaInterface::ExeScript_DD(ScriptID_t, CHAR*, int, int)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Script/LuaInterface.cpp][1915][int LuaInterface::LoadLua_File(char*)][FALSE] t=(2020-5-27 21:5:18)
    Stack:[./Script/LuaInterface.cpp][207][int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)][FALSE] t=(2020-5-27 21:5:18)

    [./Packets/CGCharUseSkillHandler.cpp][37][static UINT Packets::CGCharUseSkillHandler::Execute(Packets::CGCharUseSkill*, Player*)][pScene != NULL] t=(2020-5-27 21:6:3)
    Stack:[./Packets/CGCharUseSkillHandler.cpp][230][static UINT Packets::CGCharUseSkillHandler::Execute(Packets::CGCharUseSkill*, Player*)][FALSE] t=(2020-5-27 21:6:3)
    Stack:[../../Common/Packets/CGCharUseSkill.cpp][49][virtual UINT Packets::CGCharUseSkill::Execute(Player*)][FALSE] t=(2020-5-27 21:6:3) 


    A HD giúp e với
    Lần sửa cuối bởi huuduyen_05, ngày 29-05-20 lúc 10:30 AM. Lý do: loằng ngoằng
    Khách viếng thăm hãy cùng huuloi xây dựng diễn đàn CLBGAMESVN vững mạnh nhé!

  4. #4
    Super Moderator huuduyen_05's Avatar
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    Dis World không phải do đống này đâu bạn/
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  5. #5
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    Trước tiên là bạn cứ xử lý cái đống lỗi từ nhỏ đến lớn trước, càng ít lỗi càng dễ loại trừ, còn để cả đống thế GS nó ko dump là may
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    Ðề: Mọi người giúp lỗi này với bị chỗ nào mình tìm không ra

    cho mình hỏi tài khoản đăng nhập winscp3 là gì vậy mn
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    Trích dẫn Gửi bởi pck1992 [Only registered and activated users can see links. ]
    cho mình hỏi tài khoản đăng nhập winscp3 là gì vậy mn
    giống với tài khoản đăng nhập ở máy unix
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