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hackluv
04-06-13, 07:10 AM
phần mềm sử dụng olly dbg

Main 1.04d < season 6.3 >

đồ set cho các nhân vật

0061513F |> \837D EC 0A CMP DWORD PTR [EBP-14],0A

00615B5E |> \837D C8 35 CMP DWORD PTR [EBP-38],35

00615B64 |. 837D C8 2F |CMP DWORD PTR [EBP-38],2F

00615B6A |. 837D C8 30 |CMP DWORD PTR [EBP-38],30

00615BA9 |> \837D C4 35 CMP DWORD PTR [EBP-3C],35

vũ khí :

00617D54 |> \83BD A4FEFFFF> CMP DWORD PTR [EBP-15C],11

00617E52 |> \83BD A0FEFFFF> CMP DWORD PTR [EBP-160],9

00617EA1 |> \83BD 9CFEFFFF> CMP DWORD PTR [EBP-164],7

00617F09 |> \83BD 98FEFFFF> CMP DWORD PTR [EBP-168],5

00617F8A |> \83BD 94FEFFFF> CMP DWORD PTR [EBP-16C],0A

00617FF2 |> \83BD 90FEFFFF> CMP DWORD PTR [EBP-170],0F

006180A5 |> \83BD 8CFEFFFF> CMP DWORD PTR [EBP-174],9

0061813F |> \83BD 88FEFFFF> CMP DWORD PTR [EBP-178],14

006181D9 |> \83BD 84FEFFFF> CMP DWORD PTR [EBP-17C],7

00618228 |> \83BD 80FEFFFF> CMP DWORD PTR [EBP-180],7

wing < cái này chẳng cần nhưng vẫn cho vào >

00619C9B |> \83BD 2CFEFFFF> CMP DWORD PTR [EBP-1D4],2B




Main 1.03k JPN : 1.03.11

//Items


005D6C8C //Helms
005D6CD6+3) //Armor, Pants, Glowes, Boots
005D81DD //Swords
005D82B0 //Axes
005D82ED //Maces
005D8343 //Scepters
005D8399 //Spears
005D83EF //Shields
005D845E //Staffs
005D84E6 //Sticks
005D8523 //Bows
005D8560 //Crossbows

//Textures

005D80BE+3) //Helms
005D8109 //Armor, Pants, Glowes, Boots
005DA753+3) //Swords
005DA8F1 //Axes
005DA92E //Maces
005DA96B //Scepters
005DA9A7+3); //Spears
005DAA02 //Shields
005DAA3F+3) //Staffs
005DAB6B+3) //Sticks
005DACD4+3) //Bows
005DAD11+3) //Crossbows

Mong các pro chỉ giáo thêm offset

cờ hó hay hero key board thì im lặng giùm ;))

khỏi GATO trong này nhé.

freepro921
04-06-13, 07:38 AM
biết lâu rồi >:)>:)>:)>:)>:)>:)>:)>:)>:)
Ai Biết Build Thì Hook Vào Main Cho Nhanh :))
Source Item.dll Main 1.03k

Items.cpp file:


#include "StdAfx.h"
#include "Items.h"
#include "Utils.h"

extern "C" _declspec(dllexport) void Items()
{
DWORD OldProtect;
if(VirtualProtect(LPVOID(0x401000),4310016,PAGE_EX ECUTE_READWRITE,&OldProtect))
{
//Items
//Main.exe support to: C8 = 200
//Main Offsets version: 1.03k (JPN)

*(BYTE*)(0x005D6C8C+3) = 0xC8; //Helms
*(BYTE*)(0x005D6CD6+3) = 0xC8; //Armor, Pants, Glowes, Boots
*(BYTE*)(0x005D81DD+3) = 0xC8; //Swords
*(BYTE*)(0x005D82B0+3) = 0xC8; //Axes
*(BYTE*)(0x005D82ED+3) = 0xC8; //Maces
*(BYTE*)(0x005D8343+3) = 0xC8; //Scepters
*(BYTE*)(0x005D8399+3) = 0xC8; //Spears
*(BYTE*)(0x005D83EF+3) = 0xC8; //Shields
*(BYTE*)(0x005D845E+3) = 0xC8; //Staffs
*(BYTE*)(0x005D84E6+3) = 0xC8; //Sticks
*(BYTE*)(0x005D8523+3) = 0xC8; //Bows
*(BYTE*)(0x005D8560+3) = 0xC8; //Crossbows

//Textures
//Main.exe support to: C8 = 200
//Main Offsets version: 1.03k (JPN)

*(BYTE*)(0x005D80BE+3) = 0xC8; //Helms
*(BYTE*)(0x005D8109+3) = 0xC8; //Armor, Pants, Glowes, Boots
*(BYTE*)(0x005DA753+3) = 0xC8; //Swords
*(BYTE*)(0x005DA8F1+3) = 0xC8; //Axes
*(BYTE*)(0x005DA92E+3) = 0xC8; //Maces
*(BYTE*)(0x005DA96B+3) = 0xC8; //Scepters
*(BYTE*)(0x005DA9A7+3) = 0xC8; //Spears
*(BYTE*)(0x005DAA02+3) = 0xC8; //Shields
*(BYTE*)(0x005DAA3F+3) = 0xC8; //Staffs
*(BYTE*)(0x005DAB6B+3) = 0xC8; //Sticks
*(BYTE*)(0x005DACD4+3) = 0xC8; //Bows
*(BYTE*)(0x005DAD11+3) = 0xC8; //Crossbows
}
}


Items.h file:

#ifdef _DLL_H_
#define _DLL_H_
#include <stdio.h>
#include <windows.h>
//extern "C" __declspec(dllexport) void Items();
#endif

freepro921
04-06-13, 07:49 AM
Source Custom Cho Main 1.03k
<b><font color=red>[Chỉ có thành viên mới xem link được. <a href="register.php"> Nhấp đây để đăng ký thành viên......</a>]</font></b>

<b><font color=red>[Chỉ có thành viên mới xem link được. <a href="register.php"> Nhấp đây để đăng ký thành viên......</a>]</font></b>

bdnatuan
10-06-13, 04:52 AM
cho mình xin offset Protocol và Damage của 1.04D

freepro921
17-06-13, 06:56 AM
cho mình xin offset Protocol và Damage của 1.04D

mình thì ko có , xin hackluv thử xem